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Home // News // TFT K.O. Coliseum: Patch 15.7
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TFT K.O. Coliseum: Patch 15.7

Set 15, K.O. Coliseum, has received its seventh update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.

TL;DR

Patch 15.7 is coming in with some major changes to several items and units. Some AD-centric items like Guinsoo's Rageblade, Kraken Slayer, and Last Whisper have received buffs, as have some top AD-dealing carries like Gnar, Ashe, Volibear, Yone, and Varus. The popular Soul Fighter trait, as well as Snipers, have also received buffs, making this a great patch for some AD centred comps to shine.

Crystal Gambit is continuing to see hits to its power; like with many Fortune-inspired Traits, Riot has yet to find the perfect power level for the Trait even now that we are nearing the end of the Set. Several 3-costs have also gotten nerfed, as well as the very powerful Strategist Trait.

Ao Shin's Ascent is gone, but for players looking for a break from Star Guardians, Soul Fighters, and Strategists, you can play the newest Revival game mode instead. Revival: Dragonlands will be playable from this patch until the end of 15.9!

Image sourced from leagueoflegends.com.

ROTATING SHOP UPDATE


Image sourced from leagueoflegends.com.


TRAIT CHANGES

Origin Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT |  NEW

BATTLE ACADEMIA

CRYSTAL GAMBIT

LUCHADOR

Crystal Gambit (5) Cashout 6 Kills: 2 Lesser Duplicators > 1 Lesser Duplicator and 4 gold

Crystal Gambit (5) Cashout 12 Kills: Strategist Emblem + 3g > Moved to 16 Kills

Crystal Gambit (5) Cashout 16 Kills: Completed Anvil + 10g > Moved to 12 kills, reduced to 2g

MENTOR

MIGHTY MECH

MONSTER TRAINER

SOUL FIGHTER

STAR GUARDIAN

SUPREME CELLS

Soul Fighter AD/AP Per Second: 1/2/3/4% > 1/2.5/4/4%

THE CREW

WRAITH

Wraith Realm Damage: 20/40/60% > 20/45/60%

ROGUE CAPTAIN

THE CHAMP

STANCE MASTER

Class Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT |  NEW

BASTION

DUELIST

EDGELORD

EXECUTIONER

HEAVYWEIGHT

JUGGERNAUT

PRODIGY

PROTECTOR

SNIPER

Sniper Baseline Damage Amp: 13/16/22/25% > 13/18/25/25%

SORCERER

STRATEGIST

ROSEMOTHER

Sorcerer AP: 20/50/80% > 20/55/80%

Strategist Shield: 150/225/350/450 > 150/200/300/400


UNIT CHANGES

TIER 1 Unit Changes


NERFS


BUFFS



GNAR

Range: 4 > 5

ADJUSTMENTS


REWORK / NEW





TIER 2 Unit Changes

●●


NERFS


BUFFS

DR. MUNDO

Ability no longer cleanses debuffs and Crowd Control.


KOBUKO

- Mana: 20/70 > 30/85

- Mentor Secondary Damage: 90/135/210 AD + 8% HP > 80/120/185 AD + 5% HP



ADJUSTMENTS


REWORK / NEW





TIER 3 Unit Changes

●●●


NERFS


BUFFS

KOG'MAW

On-Hit Damage: 50/75/120 AP > 44/66/110 AP


YASUO

Spell Damage: 150/225/360 AD > 140/210/335 AD


RAMMUS

- Shield: 475/575/675 AP > 525/625/725 AP

- Health Per Taunted Enemy: 15/25/35 AP > 15/35/55 AP


UDYR

- Base Heal: 140/180/230 AP > 150/190/250 AP

- Mentor Heal: 170/210/290 AP > 180/230/320 AP

ADJUSTMENTS


REWORK / NEW

MALZAHAR

- No longer offered Mage Power-Up.

- Bugfix: When enemies die, there are no longer any instances where 2 stacks of the spell will transfer instead of 1.




TIER 4 Unit Changes

●●●●


NERFS


BUFFS

K’SANTE

Health: 1000 > 950


ASHE

Mana: 0/80 > 0/70


KARMA

Ability Damage: 1050/1575/6500 AP > 1100/1650/6500 AP


LEONA

Shield: 600/750/2000 AP > 650/775/2000 AP


POPPY

Base Shield: 280/330/900 AP > 320/370/900 AP


VOLIBEAR

Base AD: 75 > 80


YUUMI

Ability Damage: 25/38/150 AP > 26/40/150 AP

ADJUSTMENTS


REWORK / NEW





TIER 5 Unit Changes

●●●●


NERFS


BUFFS



VARUS

Arrow Damage: 85/130 AD > 90/135 AD


YONE

Ability Damage: 120/180 AD > 140/210 AD

ADJUSTMENTS


REWORK / NEW






AUGMENT CHANGES

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | NEW


SILVER AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Perfect Form (Zac)

Gain a Zac. Your strongest Zac becomes a Specialist. He now bounces around the battlefield dealing damage in a one hex radius.

Base Ability Damage: 60/90/135 AP > 70/135/205 AP

Empowered Ability Damage: 100/150/225 AP > 120/180/270 AP



GOLD AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Blood Rage

Your units gain 12-25% Damage Amp based on their missing Health. Maximum Damage Amp gained at 30% Health.

Damage Amp: 12-30% > 12-25%

The Darkness Within

The first 3 Wraith champions to die each combat summon a monstrosity from the Shadow Realm. Gain a Jhin and Zac.

Summon Health Per Stage: 350 > 300

Game Plan

Mark 1 hex per Strategist fielded. Allies standing in marked hexes gain 150 Health and 10% Damage Amp, Strategists gain 100% more. Gain a Janna and Ziggs.

Hex Damage Amp: 12% > 10%

Overheal

Every third attack deals 110% damage and heals 60% of the damage. Excess healing is converted to a shield up to 400 Health.

Max Shield: 300 > 400

Percent Healing: 50% > 60%

Tesla Coil

Each of your allies with 3 items equipped emits 2 arcs of lightning every 5 seconds, dealing 240-270 magic damage based on stage.

Magic Damage: 260/270/280/300/320 > 240/250/260/270/270

Tournament Titans

Luchadors gain 5% Attack Speed. Whenever you win player combats, Luchadors grow in size and permanently gain 2% Attack Damage and 20 Health. Gain a Dr Mundo and Gnar.

Health Per Win: 30 > 20

Twilight Assault

Gain a Shen. Your strongest Shen becomes a ranged Marksman gaining +3 Range. His ability no longer shields but instead deals additional damage.

Spell Damage: 60/80/140 AP > 50/75/120 AP



PRISMATIC AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Isekai

Summon a magical hero from another universe to fight for you. This hero is a Prodigy/Sorcerer/Strategist this game.

Health: 1100 > 950

Isekai now requires at least 1 Strategist for the Strategist version to appear.


ITEM CHANGES

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | NEW


MUNDANE & RADIANT ITEMS

GUINSOO’S RAGEBLADE

AS Per Second: 6% > 7%

RADIANT GUINSOO’S RAGEBLADE

AS Per Second: 12% > 13%

IONIC SPARK

Max Stacks: 20 > 15

AD Per Stack: 3% AD > 4% AD

RADIANT IONIC SPARK

Max Stacks: 20 > 15

AD Per Stack: 6% AD > 8% AD

LAST WHISPER

Sunder now applies from all damage from attacks and Abilities, not just physical damage.

RADIANT LAST WHISPER

Radiant Last Whisper Sunder now applies from all damage from attacks and Abilities, not just physical damage.



ARTIFACTS

SNIPER’S FOCUS

Range Increase: 2 > 1


POWER UP CHANGES

Power Up Adjustments

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | NEW



BEST DEFENSE

Shield To Damage Ratio: 140% > 100%



CLASSY

Removed from: Lucian, Kennen, Lux, Ahri, Karma, Gwen, Rell, Garen, Swain, Leona, Braum


DENTING BLOWS

Shield Increase: 25% > 30%

FAIRY TALE

Damage: 80/130/190/275 > 75/120/170/260



FURY BREAK

Attack Speed: 25% > 30%



MANA RUSH

Weight: 5 > 10

MAX ARCANA

Base AP: 20% > 15%



OVER 9000

Health Per Stack: 50 > 35


STALKING DART

Foxfire Damage: 5% > 6%

SUPER MEGA

Baseline AD: 20% > 30%


THRILLSEEKER

Buff Duration: 2s > 3s


UNSTOPPABLE

Stun Duration: 1s > 0.75s

Health: 150 > 100



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