Set 15, K.O. Coliseum, has received its seventh update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.
TL;DR
Patch 15.7 is coming in with some major changes to several items and units. Some AD-centric items like Guinsoo's Rageblade, Kraken Slayer, and Last Whisper have received buffs, as have some top AD-dealing carries like Gnar, Ashe, Volibear, Yone, and Varus. The popular Soul Fighter trait, as well as Snipers, have also received buffs, making this a great patch for some AD centred comps to shine.
Crystal Gambit is continuing to see hits to its power; like with many Fortune-inspired Traits, Riot has yet to find the perfect power level for the Trait even now that we are nearing the end of the Set. Several 3-costs have also gotten nerfed, as well as the very powerful Strategist Trait.
Ao Shin's Ascent is gone, but for players looking for a break from Star Guardians, Soul Fighters, and Strategists, you can play the newest Revival game mode instead. Revival: Dragonlands will be playable from this patch until the end of 15.9!

Image sourced from leagueoflegends.com.
ROTATING SHOP UPDATE

Image sourced from leagueoflegends.com.
TRAIT CHANGES
Origin Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
BATTLE ACADEMIA |
| ▼ CRYSTAL GAMBIT |
| LUCHADOR |

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| Crystal Gambit (5) Cashout 6 Kills: 2 Lesser Duplicators > 1 Lesser Duplicator and 4 gold Crystal Gambit (5) Cashout 12 Kills: Strategist Emblem + 3g > Moved to 16 Kills Crystal Gambit (5) Cashout 16 Kills: Completed Anvil + 10g > Moved to 12 kills, reduced to 2g |
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MENTOR |
| MIGHTY MECH |
| MONSTER TRAINER |

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▲ SOUL FIGHTER |
| STAR GUARDIAN |
| SUPREME CELLS |

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Soul Fighter AD/AP Per Second: 1/2/3/4% > 1/2.5/4/4% |
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THE CREW |
| ▲ WRAITH |
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| Wraith Realm Damage: 20/40/60% > 20/45/60% |
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ROGUE CAPTAIN |
| THE CHAMP |
| STANCE MASTER |

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Class Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
EXECUTIONER |
| HEAVYWEIGHT |
| JUGGERNAUT |

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PRODIGY |
| PROTECTOR |
| ▲ SNIPER |

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| Sniper Baseline Damage Amp: 13/16/22/25% > 13/18/25/25% |
▲ SORCERER |
| ▼ STRATEGIST |
| ROSEMOTHER |

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Sorcerer AP: 20/50/80% > 20/55/80% |
| Strategist Shield: 150/225/350/450 > 150/200/300/400 |
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UNIT CHANGES
TIER 1 Unit Changes
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NERFS |
| BUFFS |
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| GNAR Range: 4 > 5 |
ADJUSTMENTS |
| REWORK / NEW |
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TIER 2 Unit Changes
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NERFS |
| BUFFS |
DR. MUNDO Ability no longer cleanses debuffs and Crowd Control.
KOBUKO - Mana: 20/70 > 30/85 - Mentor Secondary Damage: 90/135/210 AD + 8% HP > 80/120/185 AD + 5% HP |
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ADJUSTMENTS |
| REWORK / NEW |
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TIER 3 Unit Changes
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NERFS |
| BUFFS |
KOG'MAW On-Hit Damage: 50/75/120 AP > 44/66/110 AP
YASUO Spell Damage: 150/225/360 AD > 140/210/335 AD |
| RAMMUS - Shield: 475/575/675 AP > 525/625/725 AP - Health Per Taunted Enemy: 15/25/35 AP > 15/35/55 AP
UDYR - Base Heal: 140/180/230 AP > 150/190/250 AP - Mentor Heal: 170/210/290 AP > 180/230/320 AP |
ADJUSTMENTS |
| REWORK / NEW |
MALZAHAR - No longer offered Mage Power-Up. - Bugfix: When enemies die, there are no longer any instances where 2 stacks of the spell will transfer instead of 1. |
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TIER 4 Unit Changes
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NERFS |
| BUFFS |
K’SANTE Health: 1000 > 950 |
| ASHE Mana: 0/80 > 0/70
KARMA Ability Damage: 1050/1575/6500 AP > 1100/1650/6500 AP
LEONA Shield: 600/750/2000 AP > 650/775/2000 AP
POPPY Base Shield: 280/330/900 AP > 320/370/900 AP
VOLIBEAR Base AD: 75 > 80
YUUMI Ability Damage: 25/38/150 AP > 26/40/150 AP |
ADJUSTMENTS |
| REWORK / NEW |
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TIER 5 Unit Changes
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NERFS |
| BUFFS |
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| VARUS Arrow Damage: 85/130 AD > 90/135 AD
YONE Ability Damage: 120/180 AD > 140/210 AD |
ADJUSTMENTS |
| REWORK / NEW |
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AUGMENT CHANGES
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
SILVER AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
Perfect Form (Zac) | Gain a Zac. Your strongest Zac becomes a Specialist. He now bounces around the battlefield dealing damage in a one hex radius. | ▲ Base Ability Damage: 60/90/135 AP > 70/135/205 AP ▲ Empowered Ability Damage: 100/150/225 AP > 120/180/270 AP |
GOLD AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
Blood Rage | Your units gain 12-25% Damage Amp based on their missing Health. Maximum Damage Amp gained at 30% Health. | ▼ Damage Amp: 12-30% > 12-25% |
The Darkness Within | The first 3 Wraith champions to die each combat summon a monstrosity from the Shadow Realm. Gain a Jhin and Zac. | ▼ Summon Health Per Stage: 350 > 300 |
Game Plan | Mark 1 hex per Strategist fielded. Allies standing in marked hexes gain 150 Health and 10% Damage Amp, Strategists gain 100% more. Gain a Janna and Ziggs. | ▼ Hex Damage Amp: 12% > 10% |
Overheal | Every third attack deals 110% damage and heals 60% of the damage. Excess healing is converted to a shield up to 400 Health. | ▲ Max Shield: 300 > 400 ▲ Percent Healing: 50% > 60% |
Tesla Coil | Each of your allies with 3 items equipped emits 2 arcs of lightning every 5 seconds, dealing 240-270 magic damage based on stage. | ▼ Magic Damage: 260/270/280/300/320 > 240/250/260/270/270 |
Tournament Titans | Luchadors gain 5% Attack Speed. Whenever you win player combats, Luchadors grow in size and permanently gain 2% Attack Damage and 20 Health. Gain a Dr Mundo and Gnar. | ▼ Health Per Win: 30 > 20 |
Twilight Assault | Gain a Shen. Your strongest Shen becomes a ranged Marksman gaining +3 Range. His ability no longer shields but instead deals additional damage. | ▼ Spell Damage: 60/80/140 AP > 50/75/120 AP |
PRISMATIC AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
Isekai | Summon a magical hero from another universe to fight for you. This hero is a Prodigy/Sorcerer/Strategist this game. | ▼ Health: 1100 > 950 ✶ Isekai now requires at least 1 Strategist for the Strategist version to appear. |
ITEM CHANGES
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
MUNDANE & RADIANT ITEMS |

| ▲ GUINSOO’S RAGEBLADE AS Per Second: 6% > 7% |

| ▲ RADIANT GUINSOO’S RAGEBLADE AS Per Second: 12% > 13% |

| ▶ IONIC SPARK Max Stacks: 20 > 15 AD Per Stack: 3% AD > 4% AD |

| ▶ RADIANT IONIC SPARK Max Stacks: 20 > 15 AD Per Stack: 6% AD > 8% AD |

| ✶ LAST WHISPER Sunder now applies from all damage from attacks and Abilities, not just physical damage. |

| ✶ RADIANT LAST WHISPER Radiant Last Whisper Sunder now applies from all damage from attacks and Abilities, not just physical damage. |
ARTIFACTS |

| ▼ SNIPER’S FOCUS Range Increase: 2 > 1 |
POWER UP CHANGES
Power Up Adjustments
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
▼ BEST DEFENSE Shield To Damage Ratio: 140% > 100%
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| ✶ CLASSY Removed from: Lucian, Kennen, Lux, Ahri, Karma, Gwen, Rell, Garen, Swain, Leona, Braum |
| ▲ DENTING BLOWS Shield Increase: 25% > 30% |
▼ FAIRY TALE Damage: 80/130/190/275 > 75/120/170/260
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| ▲ FURY BREAK Attack Speed: 25% > 30%
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| ▶ MANA RUSH Weight: 5 > 10 |
▼ MAX ARCANA Base AP: 20% > 15%
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| ▼ OVER 9000 Health Per Stack: 50 > 35 |
| ▲ STALKING DART Foxfire Damage: 5% > 6% |
▲ SUPER MEGA Baseline AD: 20% > 30% |
| ▲ THRILLSEEKER Buff Duration: 2s > 3s |
| ▼ UNSTOPPABLE Stun Duration: 1s > 0.75s Health: 150 > 100 |