Description
PRIVATE
List of possible choices for supporting.
Layout of champ info:
1. ADC pairing
2. Tips
3. Lane Matchups
4. Rating:
a) Engage (How many spells damage/cc enemies for engage)
b) Peel (Shielding/cc against engage)
c) Poke (Distance damage in lane)
d) Sustain (Healing in lane) (RS = Relic Shield)
e) Zoning (How easily champion zones lane opponents)
List of possible choices for supporting.
Layout of champ info:
1. ADC pairing
2. Tips
3. Lane Matchups
4. Rating:
a) Engage (How many spells damage/cc enemies for engage)
b) Peel (Shielding/cc against engage)
c) Poke (Distance damage in lane)
d) Sustain (Healing in lane) (RS = Relic Shield)
e) Zoning (How easily champion zones lane opponents)
1
god tier (s)
Usable in most matchups, reliably good gameplay.
2
common picks (A)
Sometimes have bad games, decent success rate.
3
reserves (B)
In general not picked, but can play if needed.
4
Mages (C)
Good poke, but dislike somewhat due to low peel.
5
niche
Not inherently bad, but good situationally.
6
Refuse (d)
Dislike/Can't play well.
7
unowned
Champs due to be on list, but unowned at current time.
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