

Commented
Posted a Comment: May 9th, 2011
"You're going Heal/Clarity on someone who doesn't really have mana problems and no escapes.. That's all I needed to read to know this was going to be bad guide."
Commented
Posted a Comment: May 4th, 2011
"I would go for armor seals instead - it helps early game with jungling, and you get extra attack damage from it anyway."
Commented
Posted a Comment: May 3rd, 2011
"
It's not that I don't know how it works, it's that it didn't answer that in the guide. I thought it would be helpful for people reading to know WHY someone is doing someth"
Commented
Posted a Comment: May 2nd, 2011
"Nice, light guide! Written in a fairly amusing tone, and providing lots of useful information."
Commented
Posted a Comment: May 1st, 2011
"Great build, aside from Ardor. To be honest, I find it's an awful mastery, and putting three point in it just for 8 extra AP at the end really won't do you any good. Put them into the dodge mastery instead - you'll find that it'll help you tank that much better."
Commented
Commented
Posted a Comment: May 1st, 2011
"Really? They're, not there. There's so many awful grammatical and spelling mistakes throughout this whole guide... It's honestly hard to read."
Commented
Commented
Posted a Comment: Apr 30th, 2011
"Cleaver range is definitely not 10000 o_O..."