

Commented
Posted a Comment: Jan 1st, 2012
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Commented
Posted a Comment: Dec 26th, 2011
"well like most of the posters I agree to an extent with your groupings, however I believe your requirements for the classifications are a little off.
here are some examples of the requirements of a true tank, as I see it.
-an initiation: the ability to force a fight, ideally when the enemies a"
Commented
Posted a Comment: Dec 26th, 2011
"it's not the most detailed guide, but it gets the point across. I've got a couple suggestions in terms of items and skill sequence.
items:
ghostblade; flat ArP, active movespeed/attack speed everything good about AD Rammus in an item.
stark's fervor; pretty much the same, more flat ArP, some"
Commented
Posted a Comment: Oct 25th, 2011
"this is similar enough to what I do, however since I prefer to grab mid -> top so I start 2x rake 1x cut throat, and get diplomacy as I'm headed to the fight at top.
(arriving late works great assuming your team doesn't get decimated before you get there, usually the enemies are all grouped up"