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Commented
Posted a Comment: Aug 21st, 2013
"I can only judge based off of the stuff you post here, so if it seems like I'm making an assumption then that's why.
You seem to get pretty toxic in a lot of these postgame chats and consistently find ways to circumvent your own shortcomings to pin the loss up on your team. I feel like with the m"
Commented
Posted a Comment: Aug 21st, 2013
"Hecarim's weak early game warrants running a full page of Greater Glyph of Magic Resist. I don't see the need for CDR blues at all. Greater Mark of Armor Penetration are commonly accepted over Greater Mark of Attack Damage because of his poor AD scaling.
Spirit of the Ancient Go"
Commented
Posted a Comment: Aug 19th, 2013
"You blame your team a lot. Basically every single loss is your team's fault."
Commented
Posted a Comment: Aug 19th, 2013
"Hi there. Good job with the coding, it's actually pretty pleasant to read for a first time guide writer!
I'd like to note a few things about your build. Nothing seems horrendously wrong, but:
1) Consider Greater Quintessence of Movement Speed set as your default. They help a lot with clos"
Commented
Commented
Posted a Comment: Aug 17th, 2013
"Overall guide improved a lot. Keep up the good work."
Commented
Posted a Comment: Aug 12th, 2013
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Commented
Posted a Comment: Aug 11th, 2013
"Not bad. Consider Greater Mark of Hybrid Penetration and definitely max Glitterlance for added pressure during the laning phase.
Good start, though!"
Commented
Posted a Comment: Aug 11th, 2013
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Commented
Posted a Comment: Aug 11th, 2013
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