Commented
Posted a Comment: Jan 26th, 2012
"
Duff! Shhh! You're countering my early morning troll with logic!"
Commented
Posted a Comment: Jan 26th, 2012
"As most have said, I think it's very dependent. Some champs can manage rushing Deathcap right away, others feel very awkward due to OOM or health. Obviously how you are doing in lane is a huge factor, and enemy team comp too."
Commented
Commented
Posted a Comment: Jan 25th, 2012
"A counter to Lee Sin top? You want somebody who can exploit his weakness, which is that early on he's squishy. If you can do it from range, even better. Off the top of my head, here are some thoughts...
Maokai: Saplings will keep him at range, and your superior health plus a root and a pop-up"
Commented
Posted a Comment: Jan 25th, 2012
"All good changes for Co-op VS AI. I'm still waiting to see bots jungle. When that happens... then I'll celebrate."
Commented
Posted a Comment: Jan 25th, 2012
"The more you know!~~~"
Commented
Build
Build
Commented
Posted a Comment: Jan 18th, 2012
"
That is basically the root of my question. WHY is it not optimal? It has enough CDR that you can prett"