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Commented
Posted a Comment: Oct 18th, 2011
"Around 15 is the optimal amount for speed and survivability.
Keep in mind that the ArP mastery is also used on some champs, so they should run about 10ArP."
Commented
Posted a Comment: Oct 16th, 2011
"
GENIUS"
Commented
Posted a Comment: Oct 16th, 2011
"You can read about them here:
http://leagueoflegends.wikia.com/wiki/Monsters"
Commented
Posted a Comment: Oct 16th, 2011
"Yoho?
I'm just gonna leave here and ask: is it good enough to release?
Please state anything you think might be missing."
Commented
Posted a Comment: Oct 16th, 2011
":o
So you're at ~1700 in EUW?
I might get there soon too. I'm at almost 1600 now."
Commented
Posted a Comment: Oct 16th, 2011
"I think there's a thing with the largest heading where you can't change the color of it because it's set to "gold" as standard (only in guides, this does not apply to the forums). But I don't know if that still happens."
Commented
Posted a Comment: Oct 16th, 2011
"That I don't think I even want in the guide. But do try to persuade me :P"
Commented
Posted a Comment: Oct 16th, 2011
"
Yea, AD/lvl is a really shitty rune stat. AD is most effective early on and AD/lvl obviously don't help with that..
AD marks can be used on some special junglers or champions, but are generally worse than ArP marks.
Flat AD quints are great t"
Commented
Posted a Comment: Oct 16th, 2011
"In some cases, like HP seals and AP glyphs the scaling runes are better because they pass each other as early as ~lvl5."