

Commented
Posted a Comment: Aug 13th, 2012
"Guide designed for normal games or really low elo (about 1100 max)"
Commented
Posted a Comment: Jul 22nd, 2012
"nice guide. But id liek to ask... what about sheen (tri force)? why do u ignore those items? after explanation i ll +1 your guide"
Commented
Posted a Comment: Jul 19th, 2012
"Jung, cos ionic offers great jungle clear time + easy counterjung + strong presence in early team fights"
Commented
Posted a Comment: Jul 18th, 2012
"Your built is 100% good, but i like to rush ionic spark (+ vampiric ofc to help subst) instead of wrig. What do u think about it? +1 btw"
Commented
Posted a Comment: May 8th, 2012
"Ok, its much better. Keep it up"
Commented
Posted a Comment: Apr 26th, 2012
"Nice, new graphic."
Commented
Posted a Comment: Apr 26th, 2012
"Quints of swiftness? No ghost? Have u ever played Hacarim?"
Commented
Posted a Comment: Apr 26th, 2012
"Really bad guide, your builts have max 110 magic res. Hacarim jungle is weak and without ghost, he sux."
Commented
Posted a Comment: Apr 26th, 2012
"Really bad guide, your builts have max 110 magic res. Jungle Hacarim is weak and 4th built? Hacarim without ghost, no thx."
Commented
Posted a Comment: Apr 25th, 2012
"I would consider flat att damage quints to help with last hitting and early game dominance, but good built overall."