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Record_UserAchievement Object
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[record:protected] => Array
(
[user_achievement_id] => 138395
[user_id] => 644026
[achievement_id] => 120
[relation_type] => Build
[relation_id] => 434732
[display_order] => 1
[is_hidden] => 0
[create_ts] => 2019-01-07 17:29:22
)
[getcache:protected] =>
[cache:protected] => Array
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)
1

Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 138391
[user_id] => 644026
[achievement_id] => 94
[relation_type] => Build
[relation_id] => 434732
[display_order] => 2
[is_hidden] => 0
[create_ts] => 2016-12-29 21:12:56
)
[getcache:protected] =>
[cache:protected] => Array
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)
1

Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 138393
[user_id] => 644026
[achievement_id] => 64
[relation_type] => Build
[relation_id] => 434732
[display_order] => 3
[is_hidden] => 0
[create_ts] => 2016-01-25 18:30:36
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1









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Commented
Posted a Comment: May 23rd, 2017
"From my understanding, the tagging of a guide as "Fresh" has nothing to do with changes to the actual information provided in the body of the guide. It just has to do with whether the author has republished the guide after the last patch was released.
A guide author can simply Edit->"
Commented
Posted a Comment: May 20th, 2017
"Yeah the exact equation for Lethality's armor reduction is:
Flat Armor Penetration = LETHALITY × (0.6 + 0.4 × Target's level ÷ 18)
Basically, Lethality does more the higher level your enemy is. A general rule of thumb is this: if the enemy is stacking armor, % Armor Penetration is better (["
Commented
Posted a Comment: May 20th, 2017
"Nocturne is another champion you should try out in the jungle. He can go onhit/off-tank like Xin Zhao, and his ganks after level 6 are devastating (ganks pre-6 aren't that bad either)."