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Commented
Posted a Comment: Nov 18th, 2011
"I suggested a 9/21/0 build because I feel like it is better than the 2 you had suggested and it wasn't clear why you limiting yourself to just those two builds. I was specifying that I use it with a non standard jungle build/route because I think that's relevant to a discussion about masteries, and "
Commented
Posted a Comment: Nov 17th, 2011
"9/21/0, magic pen on red and blue, armor yellow, hp regen for quints, start with Regrowth Pendant and build into a Philosopher's Stone. Super fast, great early gank on mid or top depending on which side you start at. You are above 90% health the entire time you jungle. Plus tons of cash for"
Commented
Posted a Comment: Nov 17th, 2011
"The point really is just to get a rough estimate of whether you are bursting enough to take spell vamp or not during the laning phase. Also to the person who suggested spell vamp helping during a fight, really not so much. Let's say you land a full Summon: Tibbers stun with Annie for some "
Commented
Thread
Created a Thread In Theory Crafting & Ideation On: Nov 15th, 2011
Greed vs. Spell Vamp (math inside)
From my team board on the topic of Spell Vamp mastery:
it's a decent amount of sustain that wasn't available before but yeah, it's kinda low if your not harassing your opponent hard. I haven't...
Commented
Commented
Posted a Comment: Nov 14th, 2011
"Did they change the exp for all the neutrals, or just those 2, because I have a lot of routes, particularly wraith+wolf= 1 level.
Is there a link?
That would make jungling incredibly versatile and not locked in at all!"
Thread
Created a Thread In Theory Crafting & Ideation On: Nov 13th, 2011
Masteries for Junglers
So all the new masteries right? yeah about that... I think us junglers have some interesting choices now. Just a few things I noticed.
Awareness is really far into the utility tree. It used...
Commented
Posted a Comment: Sep 27th, 2011
" I have been messing around with eve as well. I don't want to knit pick the build too much since a lot of things are very viable on eve. I would however suggest a hexdrinker instead of force of nature. It's attainable, fairly cheap and will provide a bit better burst protection while s"