

Commented
Posted a Comment: Jun 10th, 2011
"<3 for implementing this, just noticed this morning :D"
Commented
Commented
Posted a Comment: Jun 10th, 2011
"I do like highly opinionated things though, reminds me of myself."
Commented
Posted a Comment: Jun 10th, 2011
"Hehe a good read, loved the part about expected kills and whatnot, though in your conclusion you say you "don't like constructive criticism" so I don't really know what else to say"
Commented
Posted a Comment: Jun 9th, 2011
"Sounds like a bit too much flat penetration on one item"
Commented
Posted a Comment: Jun 9th, 2011
"I just think it is difficult to balaance because the items themselves are so cost efficient, they are just so cheap that they don't give a huge amount of stats, but when combined they create a massively cost effective item"
Commented
Posted a Comment: Jun 9th, 2011
"Not to mention it pretty much itemizes for every possible situation and pretty much every single champion."
Commented
Posted a Comment: Jun 9th, 2011
"Just calculated it, the stats alone are worth ~5200 gold, not counting the passive tenacity, slow, and active."
Commented
Posted a Comment: Jun 9th, 2011
"Sounds like a button mash champ if his CDs are too low, melee dps sona"
Commented
Posted a Comment: Jun 9th, 2011
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