these ****ing patch notes.
rip fiendish codex.
also lol at the mogs 'nerf'
also we gotta talk about the black cleaver. 'strategic niche' my ***, its still good on every ****ing phys damage dealer. if you want it to be an ad caster item, give it some ****ing spellvamp. or just gimme back my Lord Van Damm's Pillager
rip fiendish codex.
also lol at the mogs 'nerf'
also we gotta talk about the black cleaver. 'strategic niche' my ***, its still good on every ****ing phys damage dealer. if you want it to be an ad caster item, give it some ****ing spellvamp. or just gimme back my Lord Van Damm's Pillager
I like things that make me feel stupid. - Ken Levine
good patch. WARMOG'S NERF. NO!
Thank you jhoijhoi, Keondre, LaCorpse, The_Nameless_Bard, Arcana3, Apfeljack, Hogopogo, eddie199, Xiaowiriamu, and JEFFY40HANDS for the spectacular sigs!
wait wtf? cost for making trinity is now THREE gold??? mindblow.
Thank you jhoijhoi, Keondre, LaCorpse, The_Nameless_Bard, Arcana3, Apfeljack, Hogopogo, eddie199, Xiaowiriamu, and JEFFY40HANDS for the spectacular sigs!
Atticus Finch wrote:
So they say that the increase in AP is doubled against champions but they list it as 2.
Wonder if that's a typo or they decreased the baleful strike passive. hmmm~
It's normally 1 for all units. They're talking about killing champions and big minions/monsters with Q, not the innate AP gain from champion kills.
Thanks to The_Nameless_Bard for the sig!
A Chubby Baby wrote:
wait wtf? cost for making trinity is now THREE gold??? mindblow.
Yea i remember reading that in the pbe saying its never gonna make it to live but here it is. I dont think tf will be op if anything it will be option again.
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Patch 3.01 Notes
Posted by Morello on Thu, 2013-01-31 16:13
League System
The League System has arrived for ranked play!
Champions
Rocket Grab - Mana cost increased to 120 from 110
Cocoon - Mana cost reduced to 50 from 65
Base movement speed reduced to 325 from 330
Rising Spell Force - Duration reduced to 5 seconds from 6
Trueshot Barrage - Damage falloff per target hit increased to 10% from 8%
H-28G Evolution Turret
- Turrets will now attempt to prioritize enemies hit by Heimerdinger’s basic attacks or his CH-1 Concussion Grenade
UPGRADE!!! - Cast time removed
Bouncing Blades - Initial damage reduced to 60/85/110/135/160 from 60/90/120/150/180
Shunpo - Damage reduction duration reduced to 1.5 seconds from 3
Death Lotus - Total ability power ratio increased to 2.0 from 1.75
- Total ability power ratio reduced to 2.0 from 4.0
- Mana cost reduced to 50/65/80/95/110 from 70/80/90/100/110
- Targeting cone is now attached to Miss Fortune
Siphoning Strike - Permanent damage bonus is now doubled to 6 when killing a champion, large minion or large monster
Base movement speed increased to 350 from 340
Blood Boil
- Attack speed bonus reduced to 25/30/35/40/45% from 25/35/45/55/65%
- Movement speed bonus reduced to 8/9/10/11/12% from 11/12/13/14/15%
Tough It Out - Cooldown increased to 16 seconds from 12
Ragnarok
- Now only grants bonus armor penetration while active
Two-Shiv Poison - Slow reduced at earlier ranks to 10/15/20/25/30% from 20/22.5/25/27.5/30%
- Cooldown reduction per attack while Feint is active reduced to 2 seconds from 3
Enrage - Permanent max health bonus is now doubled to 2/3/4/5/6 upon killing a champion, large minion or large monster
Explosive Shot - Damage increased to 110/150/190/230/270 from 110/140/170/200/230
Fury decay now begins after 8 seconds of being out of combat from 5 seconds
Baleful Strike - Permanent ability power gain is now doubled to 2 when killing a champion, large minion, or large monster
Vault Breaker
- Fixed a bug where Improved Recall was refunding Vault Breaker's cooldown and mana cost
Relentless Force - Fixed a bug where Excessive Force could fire multiple times if used on an invulnerable target or while blinded
Base attack speed increased to 0.658 from 0.625
Items
Seeker's Armguard (New Item)
+30 armor
+25 ability power
Unique passive: Kills grant 0.5 bonus armor and ability power. This bonus stacks up to 30 times.
Zhonya's Hourglass
Ability Power increased to 120 from 100
Sightstone
Recipe changed: Ruby Crystal + 475 gold = 950 gold (from 700)
Health increased to 180 from 100
Gold reward for Sightstone wards increased to 25 from 10
Ruby Sightstone
Total cost increased to 1550 gold from 1300
Health increased to 360 from 300
Gold reward for Ruby Sightstone wards increased to 25 from 10
Giant's Belt
Warmog's Armor
Sunfire Aegis
Fiendish Codex
Faerie Charm removed from recipe
Total cost is now 820 gold from 1000
No longer grants any mana regen
Nashor's Tooth
No longer grants any mana regen
Banner of Command
Deathfire Grasp
Ability power increased to 120 from 100
Morellonomicon
Athene's Unholy Grail
Bloodthirster
Black Cleaver
Health reduced to 200 from 300
Maximum stacks increased to 5 from 4
Armor reduction per stack reduced to 5% from 6%
Fixed a bug where spells were applying more reduction than intended
Trinity Force
Spirit Stone
Spirit of the Spectral Wraith
Frozen Heart
Doran's Shield
Matchmaking
The matchmaking system will now take into account matchmaking rating and number of wins in the player's current queue when creating matches
General
We've made database upgrades which have cleared displayed match history in player profiles. All stats are still stored, but your previous 10 games will not show up.
Tenacity now appears on the character sheet as a stat.
- Champion tenacity stacks with item tenacity, mastery tenacity and cleanse.
Fixed a bug where Rengar and Kha'zix "On The Hunt" quest might fail to activate when Kha'zix was dead.
Fixed a bug where chat messages from Anivia would display the incorrect champion name while she was in egg form.
Inhibitors and turrets now have kill callouts.
Co-op Vs. AI
Bots will occasionally chat at the beginning and end of games
Added Jarvan IV bot to all maps
Improved retreat logic for bots with dashes.