Teemo Build Guide by turbofean
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Speciality: Where is he?,Oh these mushrooms -.-''
Synergy: Cassiopeia, Singed, Twitch, Rammus, Blitzcrank, Cho'Gath, Hecarim, Tristana, Shaco and Rumble
About: Welcome to my first Teemo guide and first guide ever.
Guy's I have to be honest, Teemo was my main champion, and i personally think Teemo is one of the best champions there is.
If u have any questions about this build, the runes, or any other thing about the build, feel free to add me to your LoL. My name is turbofean
Pros and Cons
+ Teemo has a really strong laning phase, he can beat almost every champion 1v1 in lane.
+ After lvl 6 Teemo can create a lot of map awareness and objective control with his Noxious Trap.
+ Teemo can push really hard and quite safely due to his mushrooms.
+ Great at kiting with Noxious Trap and Move Quick
+ Really good damage.
+ Fantastic Farmer.
+ Great carry.
+ Good Pusher.
+ Can Drop Tanks Fast.
- Teemo lacks teamfighting presence.
- Very short range.
- Noxious Trap are easily countered by Vision Ward late game
- Usually focused in team battles.
- Low HP champion.
- Useless in team fights.
- Can lose lane easily to high early game damage champs.
- No hard CC.
- Dies to ganks easily.
- Prone to getting focused.
- Ignite is the best way u can kill somebody. With your Toxic Shot and Ignite u can easily kill enemies.
- Flash is the best spell in the game always use it!
-My opinion is that u can also take Ghost and Teleport
- Ghost is a good way to escape from enemies. Using Ghost and Move Quick together will get u fast to the target u want to get to.
- Teleport this can help u getting to your turret faster. Also, if your team is in a teamfight, and u have to go back to the fountain, u can use teleport to go to a shroom. Here u can gank the enemy team together with your team. I do not recommend this, but it is still a good summoner spell.
Greater Mark of Hybrid Penetration
Greater Seal of Armor
Greater Glyph of Scaling Magic Resist
Greater Quintessence of Ability Power
Greater Seal of Armor I use these runes because Teemo doesnt have too much defensive stats early.
Greater Glyph of Scaling Magic Resist I prefer taking these glyphs because they will help you against enemy's burst and poke which are more likely magical than physical (except Pantheon and Gangplank for example)
Greater Quintessence of Ability Power I use these runes because they give you more ap and makes your Blinding Dart, Toxic Shot and Noxious Trap do more damage!
If Teemo stands still and takes no actions for 2 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 2 seconds
This is a great passive! I made lot's of kills with this passive, while standing, just on the ground. They walk right next to you. You place a shroom and start engaging. You will win this battle, and if u don't, the Toxic Shot and Noxious Trap will kill the enemy for sure.
ACTIVE: Teemo shoots a dart at an enemy, dealing magic damage and blinding them for a few seconds.
I max this as second, because it deals loads of damage + it gives the enemy a blind which counts for 2 hits. I always start with this when I engage an enemy. So, my tip : When u are low hp, and want to run away from a fast Garen, Blinding Dartthat B*tch..
Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds. Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck
This is a great skill, wich give's Teemo a escape and chase modus. I use this to run away from enemy's, when they still chase me, i run trough my shrooms to slow and harm them. Also, when i'm chasing an enemy, i use Flash and this ability to follow him and hunt him down.
Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+0.4 AP) magical damage upon impact and 6/12/18/24/30 (+0.10 AP) magical damage each second for 4 seconds.
This is it. This is THE MOST important skill. Make sure to max this first! If u are low hp, and u see he will own you, just hit him once or twice, he'll die sooner than u think!.
Uses a stored mushroom to place a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows movement speed by 30/40/50% and deals 200/400/600 (+0.8 AP) magic damage over 4 seconds. Traps last 10 minutes, Teemo can store a maximum of 3 traps on his at once.
The best Ultimate i've ever seen. It's a ward, slow and damage in one. If u have Liandry's Torment,this will do lot's of damage.
Always max E and under no circumstance would I ever max anything else. Nobody should ever max anything other than E mainly because of how much sustained damage it gives Teemo. This ability is why Teemo is a lane bully and if you don't max this first, then I wouldn't say that your laning phase would be harder, but I'd say that you won't have any sustained damage because if you max E first, you would do 170 + 70% of your AP as total damage. That is an INSANE number for something that is permenant and has absolutely ZERO CONS.
During the laning phase, your general harass combo against ANYONE is and will always be AA>Blinding Dart>AA
Sorcerer's Shoes are bought for the magic penetration. U will need them to gain more speed. U get +45 movement speed and 15 magic penetration. This will help you killing enemies.
Nashor's Tooth gives u attack speed, ability power and more magic penetration. This is a good item, because it also give's u 20% cooldown reduction
Liandry's Torment gives health, magic penetration, ability power and make's our Noxious Trap's INSANE! It will make the Shrooms more slowing and more damaging. So if an enemy runs away from u and run's into this shroom, he will die if he's on low health.
Rabadon's Deathcap Gives u 120 ability power and increases your ability power by 25%, this is good because if we have much Ability Power, our Noxious Trap, Toxic Shot and Blinding Dart will be able to do even more damage.
Void Staff This item has + 70 ability power (which is awesome) and his passive is +35% magic penetration I recommend this item because it gives you ap for your Noxious Trap, Toxic Shot, Blinding Dart and it ignores 35% enemies magic resist.
Love the item because of it's active and this item gives you nice chunk of armor and ability power
I take this item late game just to replace my boots and get some op damage.
Tips and tricks
-A very good tactic with Noxious Trap is to not place them on the champion but on a minion because the trigger range is quite small but the explosion range is rather large, doing this will ensure that the Mushroom will go off and deny the enemy the possibility to dodge triggering the mushroom.
-When being chased don't place your Noxious Trap right behind you on the champion because by the time they are armed the enemy will already be past the Noxious Trap and it won't trigger, always place them slightly ahead of the enemy.
-Try to kite minions and neutral monsters around your Noxious Trap, you want to use them against champions.
-Your Blinding Dart resets auto attacks so use it right after an auto attack for the most damage.
-Use your Blinding Dart not when a champion is using his skills but rather during the time where he deals the most auto attack damage in order to negate the most damage possible.
-Be aware that at early levels health potions will out heal the damage over time of Toxic Shot, it's a shame to let someone get away because he pops a health potion and you think the Toxic Shot damage will finish him.
-Now, we all know Teemo is very squishy, that's why he needs to get great teamwork. His team has to 'protect' him, so he can't die. It's one of the best champion's u can ever play against, so be aware.
!This game is always about teamwork.
Good places to place mushrooms are :
-Both Blue Buffs
-Both Red Buffs
-Middle of the walking way, Since Sumonners stick to their minions. Once the minions walk in, the Summoner get's hitted to.
These mushrooms are wards, so if you have blue, you just place them everywhere u can! It costs lot's of mana, that's why Teemo has to have Blue Buff. Blue Buff doesn't only give u alot of mana, it also provides Cooldown Reduction. Your Noxious Trap will cooldown even faster!
The best way to farm with Teemo is maxing Toxic Shot and putting Noxious Trap into minions. With this, Teemo will overfarm all other players, and Teemo will be overleveled. Also he will get much more items.
When u have enough farm,buy all the Elixir's you can find, these cannot make u squishy, they will only help u.
If you see any errors in the guide, please don't hesitate to contact me and correct me!Thank you for reading this! If you enjoyed this guide, upvote it, it helps me alot. Let's reach this to the top 5 Teemo guides together, and I'd be more than grateful! :)
I just wanted to say thanks to people who made this guide possible!
1. Thanks to JhoiJhoi for BBcoding
2. Thanks to Janitsu for all these banners<3
3. Thanks to Ubnoxious for my signatures<3
4. Thanks to IpodPulse for these lovely dividers<3