utopus wrote:
Why would one advocate for
Zephyr on
Nunu & Willump over
Wit's End?
More importantly, why would one advocate for either of those items?



More importantly, why would one advocate for either of those items?
I think wit's end would be better. I build him a decent amount like I used to build WW. I don't get bork, I get tank. If you're actually interested I could find the build from a game or two and post it.
The_Nameless_Bard wrote:
Funny? yes.
Realistic? Not so much.
Realistic? Not so much.
Well, it's not really to be taken seriously. It's just something fun I do with friends. While he lacks early-game he makes up for it with almost guaranteed dragons. I've consistently been able to take dragon at level 4, after I've backed, usually. And late game my autos/ice ball/liandray's was something no one could fight. It was hilarious. :)
Eyy
NicknameMy wrote:
Isn't even more wonderfull to just go ham on the enemy and eat him alive?
Rito, pls. Make Nunu's q work on enemy champs. 1k true damage with 75% scaling is completely balanced; scout's honor.
Eyy
It should work on enemy champions, but let it deal magic damage then with 1/4 of the damage, but scale with AP (50%-60%). Then, the heal should be always just 1/4 of the damage dealt.
This way, if you use your Q on a champion, your heal will be way less, which opens decision making, making Nunu a more complex champion.
This way, if you use your Q on a champion, your heal will be way less, which opens decision making, making Nunu a more complex champion.

Agree with everyone else in this thread; Nunu doesn't need AS and other enchantments are far superior in terms of what he does as a champion.
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I ran
Feral Flare Nunu back in S4, but it was more fun than effective. Devourer isn't super important on him, as pretty much everyone else has said, and Bruiser/DPS Nunu, also a lot more funny than effective.

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Still, the thought of nunu AA-ing people for tons of damage is pretty funny.
It's wonderful to run into the enemy jungle, press d and q, and leave without a trace.