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You can take Teleport or Ignite summs depending on how aggressive you want to be.
In top lane there's a lot of bruisers/divers, so you have to play safer early since it's easy to die to such like Irelia/Darius/Shen before any big item buys - but after two items you can easily beat them with your range and good zoning tool. Lich Bane would work well as 2nd item since your range advantage makes it easier to proc them more often.
It's not the best option for a top laner since it fits awkwardly in a team comp but it's still possible to carry with it.
However, if it's in context of Top lane :
You can get away with
Smaller runes I'd recommend is :
You can't upgrade his skills as well since you're not taking CS most of the time, without upgrades he's performing only 60-70% of what he's capable of
Alternatively, you can slot him in ADC position and have an aggressive support such as
I think he's viable for bot lane but I think you should only take this if your team is AD-saturated comp
I do play Viktor top lane from time to time if I'm filled top but I played it like how I do mid lane, which by itself isn't anything special really because I don't fill the gap that top laners should (Split pushing, Teleport ganks, etc.) but it's still possible
1. What runes to take?
-Refer to the build, usually top lane consists of melee champions; and I take Electrocute most of the time in the lane, learning how to zone enemy early is important and you can achieve this by trading early to assert your dominance.
- If I am against ranged top like Quinn or Lissandra, Aery can be good as well in scenarios where you don't think you can get your Q AA off easily
- It's more of personal preference, Grasp is possible as well against dangerous laners like Irelia or Talon
2. Bad Matchups ?
- Melee champions that can dive to you easily and scales faster than you (e.g.
- Ranged champions that makes you hard to trade with them while also win you in quick trades (e.g.
- Tanks because its hard to zone them from farming while being so difficult to kill in lane (e.g.
3. Favourable Matchups ?
-
- Not much comes to mind but most matchups are fairly equal unless as mentioned in (2)
4. Viable ?
- Yes, play what you like! If you feel uncomfortable playing
5. Fun to Play ?
- There's no difference in playstyle between top lane and mid lane but you do get more involved in trades in top lane
- Depends on build, some goes for tank mana build but some goes same build as of going mid
6. Max E or Q ?
- Q max is awful, and I don't recommend it if you're trying hard
- E max is always better even in melee matchups
Thanks for reading however ! :)
Usually I ban those - for
I'll continue to update the guide so it gets as updated as possible to the meta :D
- Not sure what the "A-Must-Buy" section is for. It looks like a repeat of your Core Items section. If so, then just remove it.
- In your masteries section, remove the wiki bar at the top. Having the actual mastery pages below is immensely helpful and a much better visual aid than the wiki bar.
- In your Summoner Spells section, take out
- Take all the items that you don't recommend (like Athene's and Hextech Proto-belt) and put them at the bottom of the list. Rearrange the list so you have your core/important items at the top, then your good/situational items, then the last few you don't recommend. Consider segmenting them with a line or divider or labels.
+ Nice, clean formatting for the individual matchups themselves.
- However, the overall setup is poor and takes up a lot of unnecessary space. An easy fix would be taking out matchups like Urgot, AP Malphite, Kennen, Karthus, Katarina, Teemo, and Zyra. These champions are either off-meta niche picks that are extremely rare, or have very easy counterplay that's almost self explanatory or common knowledge (use R to interrupt things, use vision wards for Teemo).
- This section (along with Synergies) should go towards the end of your guide, or at least after the Gameplay section. Your audience needs to know how to play Viktor in-game before they can understand how to adjust his gameplay for certain matchups.
- This section needs less centered text and more columns. Instead of putting everything in center tags and separating your thoughts into 1-2 sentence paragraphs with *~~~*~~~* for dividers, use columns, use in-game pictures, GIFs, videos, graphs, anything to give this section more life and communicate better. In-game visuals are so important in a Gameplay section!
- Subtitles are necessary here. Break this section down into sections like Lane Phase, Midgame, Lategame, Teamfights, Objective Control, Proper Use of Chaos Storm, etc.
- Once again, reformat this section so the entire thing isn't centered. Organize your thoughts more coherently instead of just pressing Enter twice and adding another sentence or two. Punctuation is also needed here (and elsewhere in the guide, but particularly here) - it looks lazy when you don't finish a sentence with a period.
- A video of how this works would be extremely helpful here.
This guide is fairly solid. It's quite long and fairly detailed, but has some overused coding (center tags) and needs help in other areas (artwork, in-game visuals, formatting, grammar) before it can truly shine. I'll give it a 3 out of 5 for now, but if it evolves (hehe) then I'd be happy to reassess ;)
I hope my review was helpful! Let me know if you want any more feedback or advice.
Honest thanks for the review and here's a +rep for your hardwork, I'll try my best to dig time to upgrade the guide :)