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A bit sad that Riot decided to nerf Caitlyn into the ground and butcher her like they did with Azir.
Like lethality for the insane Q damage or a really weird on-hit build with mallet and BotRK. What are your opinions on that?
After patch 7.9 Runaan's Hurricane's build path no longer consist of Recurve Bow so you might have to change the first item into Zeal instead of Recurve Bow.
BTW thank you for your guild it helped me a lot!
I wonder, why did you choose Dangerous Game over Greenfather's Gift ? Cait has enough sustain on her own and extra damage in bushes is pretty good on her.
Dangerous Game is a very good mastery on any adc, I don't think she has enough sustained to the extent as to swap out Dangerous Game for Greenfather's Gift . I can see why Greenfather's Gift can be useful as it synergizes well with her passive, but in lane, you won't be in the bush for enough time to make it that strong, as you are open to whatever the enemy bot lane want to throw at you as there aren't any minions protecting you.
Hope this helped :)
At least almost every professional adc taking cunning tree for Dangerous Game , I suppose ofc. because it's invaluable in many situations like if they have Ignite etc.
I recently used Caitlyn to finally get through my 4th or 5th plat promos in Flex Queue (arghhhh). The reason for it was that I found other AD Carries to be too weak and too dangerous to play early game (like Twitch), so I swapped to Caitlyn for the awesome 650 range and to just rely on my team to keep me in the back line. You pointed this out really well in your Pros/Cons. The overall design of this guide is really enjoyable too!
I recently thought about going for Phantom Dancer or Statikk Shiv instead of Rapid Firecannon too, although I found out that Rapid Firecannon outweighs the other options mostly. Rapid Firecannon does work with the Trap Headshots, doesn't it? This means if you have the empowered AA up, you have even more range on the Trap Headshot, right?
Great guide/build m8,
Regards,
-CS
Thanks for your feedback! :). Regarding Rapid Firecannon's interaction with Yordle Snap Trap, the energized shot doesn't actually increase the range of your shot as the range is already longer than the Rapid Firecannon energized shot range, but the energized shot damage is applied. This is what makes it so strong, the amount of damage you can do you if you headshot someone + crit them with the energized shot from Rapid Firecannon is insane
Now that you say it, I didn't quite notice that Rapid Firecannon does NOT increase the range on Yordle Snap Trap targets.
This image shows it quite well. Look at the largest critical strike at the bottom. 2,631 Damage! I really do feel like Rapid Firecannon outweighs the other items ( Statikk Shiv and Phantom Dancer) because of the utility it gives you.
Considering this, I would probably only buy Phantom Dancer if I had problems kiting enemy champions (fighters/tanks), right?
Thanks again for the response, I do agree that Rapid Firecannon synergizes super good with Caitlyn.
Regards,
-CS
Hope this helped :)
The only problem I would have with Phantom Dancer is the lack of damage. Offcourse you have more attackspeed which means you can get more autoattacks out in a shorter amount of time, but if you rather rely on poking you would have a way better time with Rapid Firecannon or even Statikk Shiv.
I think I should just test Statikk Shiv in my next Caitlyn game, I used to really like the item back in Season 5 and 6, where Runaan's Hurricane wasn't such a meta item.
-CS
But yeah getting Runaan early is good for sure... Tx for sharing your experience with Cait :)
Overall, I do think selling boots is worth it in the late because if your team peel enough and you position right, you won't need that extra movement speed