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1. Other viable keystones for Yasuo, are:
Fleet Footwork - Much better sustain for the laning phase. This used to be the go-to keystone before conqueror was introduced.
Press the Attack - More burst early game. This can be "decent" into squishy teams where the true damage from conqueror won't be that useful.
As for secondary runes, you can go for:
- Domination with Sudden Impact and Zombie Ward. The aggressive path which is mainly used against the easier matchups.
- Sorcery with Celerity and Gathering Storm. It's very risky to use because you get no defensive stats for the laning phase, and it takes a while to ramp up. Lategame, it's the strongest secondary path for sure.
The reason i didn't include other rune setup is because i use Conqueror and Resolve in every single game. Bone Plating and Chrysalis is just too op right now. When it gets nerfed i will probably go back to Domination - but you are free to try everything and see what you like!
2. Champions that can be really annoying to deal with as Yasuo, are those with point-and-click CC. You should probably ban Malzahar or Ryze. They are really good at shutting down mobile champions, and setting them up for easy ganks.