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For positioning, it's always one of the hardest part to learn, and I've included a couple of mid-late game videos from which you can get an idea. I'll see if writing a section for it is manageable, but maybe a video is the best tool. Some time is required, anyway.
1/ I think your items section in your cheat sheet is a little messy. By shortening the 2nd title, you can then fit the Core Items in the first row. As for Situational/Unusual, think about how you could break those down into "at a glance I should by" sections. Personally, I would focus on either mid or support, not both. By having the Support Start at the bottom, you've confusing people a little. Is it a support guide? Is it a mid guide?
2/ In your Threats section, you mention a lot of "you can shut x down early". I don't read many threat sections, but it seems like a lot of your comments are about having to beat the enemy early, which is sort of... obvious? Maybe think about some tips that are super useful to know. Like ie, Ziggs can use his ult to assist other lanes, so be sure to call miss after level 6... I mean, that doesn't pertain necessarily to Brand, but stuff like that. Interactions that you've discovered from playing against those champions. "You should be ok" doesn't really help a reader.
3/ Paragraph breaks/sentences. Try and keep your paragraphs "together" and double enter space between paragraphs.
4/ I would say remove the spoilers and let the gifs shine! :)
5/ If you want your guide to be super cohesive, stick to one-three colours that are complementary or in the same scheme. For example, if you're working with Brand, pick a skin you'd like to use for the entire guide and base the colours off that skin. Or if you like showing off multiple skins, try and keep the colour scheme relevant for the skin you're showing off.
6/ I like your explanation of mana worth! Though I think ultimatives are a little difficult to uphold, as there are so many "what ifs". You say "minions > poke", but is it worth it to get a minion if you get poked yourself and trade nothing back? Because after a few minion > poke exchanges, you're too low to stay to farm minions, meaning you need to recall and lose them.
7/ The game settings chapter should probably go at the end of the guide, because while it's relevant to gameplay, it feels sort of odd smack bang in the middle. Thoughts?
Hope this helps! jhoi
2/ In your Threats section, you mention a lot of "you can shut x down early". I don't read many threat sections, but it seems like a lot of your comments are about having to beat the enemy early, which is sort of... obvious? Maybe think about some tips that are super useful to know. Like ie, Ziggs can use his ult to assist other lanes, so be sure to call miss after level 6... I mean, that doesn't pertain necessarily to Brand, but stuff like that. Interactions that you've discovered from playing against those champions. "You should be ok" doesn't really help a reader.
I've realized that for some champs I simply don't know what to add. There isn't any strange or particular mechanics you should be aware of. Do I have to keep thinking or it's ok if some of them are just "don't worry and play your game"?
That support item used to be viable some time ago, maybe I can just kill it
2. Ok, I'll rethink them, thanks
3. mmh... what do you mean? Should I split them or keep them together? ^^"
4. Are you sure? You're not the first one that ask me to do that, but I don't want to have a super-heavy first loading... maybe I am still using the early '00 mindset about internet speed
5. I would like to stick to red/orange/?, but then there are stuff like mana and runes that really call for a different colour. That's why for example I used a blue skin in the mana section. Do you think I shouldn't care about the topic and just go straight with red? In the ability section, I used red to evidence
6. Ok, I think I have to rewrite that section. Thanks!
7. Yes, you're right, but to be honest it is almost at the end ^^ I'll move the ward section
Additional questions
Do you think I should aim to create a personalized table of contents? Or is the default one good enough if I don't have any artistic skill?
Is there anything you think I completely missed to cover?
Thanks @@ jhoijhoi for your thoughts :) they are really helpful
Making a custom ToC doesn't require any artistic skill since it's just BBCode. Making the banners on the other hand, is that what you meant? In all honesty, simple and clean banners don't require almost any skill and they always make the guides so much nicer. I recommend downloading the free photo editing program Photo Scape. It's not as advanced as photoshop, naturally, but it has all the tools needed to make perfectly good banners for your guide(s)!
All you really gotta know is what to crop the image to; 800x300 pixels for banners and 800x100 for chapter banners (though you change the height to whatever). And where to find nice fonts (https://www.dafont.com/). Then with the program you can play around with different filters, sharpening, blurring etc if you want to. If you don't want to, just add a nice border and some text and there you go. I whipped this up in Photo Scape in 2 minutes for example.
I'll try to play with it during this weekend, thanks :)
Thanks for your feedback!
- You're right; squeezing long explanations into a note is bad. Consider something like "check items section for more details" or something that tells the reader there IS an explanation somewhere else, instead of just leaving them wondering what to do.
- Definitely keep the red color scheme; it's awesome! I understand the logic behind using green, but there are other colors you could use that would achieve the same purpose. Try out darkorange, blue, yellow, or some other color that complements red. When I wrote my guide, googling "bbcode colors" helped me a LOT because there's dozens of colors to choose from. Experiment! :)
- Ok, the mastery banner makes sense now. I didn't think about its function as a wiki link. Good call there.
- More gifs :D
- Getting a 5/5 is basically divided into two goals. The first is to make your guide basically flawless, so that anyone reading would say "Well you really just nailed it; there's nothing you could've done better." Your Introduction and Items sections are like this already, and everything else is almost there.
The second is to have something unique, something that sets your guide apart that no other Brand guide has. If you look at some of the top guide writers, like jhoijhoi, Nahtulee, Vapora Dark, Emikadon, etc. you'll notice their guides aren't just perfect, they have a special something that makes them unique. Usually it's custom artwork or insane complex coding, or maybe SUPER detailed in-depth sections like Vapora's Talon guide. Since your guide is already in-depth as it is, aim for one (or all) of these:
- Expanding your red color scheme to the whole guide. The easiest way to do this is making custom chapter titles/divisions with red being the primary color. If you don't have the time to do it yourself, there's a few graphics workshops in the Artist's Corner forum.
- Add videos to your combos and gameplay sections. Pictures and gifs are awesome, but videos are even better. I use BaronReplays and Open Broadcaster Software to make my videos.
- Add artwork. The easiest way to do this is to toss in pics of Brand's many skins. It's effective and quick. If you want to make it look really awesome though, look for good fan art or other awesome fire-themed pictures. (For example, you could put a picture of an actual pillar of fire next to his W ability in the items section so readers can see just how destructive it is). Brand is one of the best themed champions in the game, so take advantage of his fire-themed visuals.
I'm always happy to help :)
If you want me to follow up with a re-review, just drop a request on my review shop thread.