1
buff
no offence intended - this is my personal opinion
2
Nerf
feel free to share your thoughts in the comment section :]
3
nerf funneling champions
thanks to Flying Wailord for inspiring me with the idea. :]These are the most popular funnel-champs I could find, feel free to let me know if there's more or some are obsolete.
And Sett should be nerfed, like REALLY NERFED!! He's so annoying!
Samira should be on the nerf list, she is already getting nerfed in the next patch, but still NEEDS MORE! xD
Cherry great Job on this one
Luv Shacnedo
sorry for the late reply. Please realize that the last update of this tier list was on August, 9. So some champions might have gotten a nerf or buff in the mean time. It's certainly a little outdated since I was and in fact still am quite busy lately. Sorry for the inconveniences, I hope it did not bother you too much. I'll update it now.
About the items nerf. As far as I know, Riot plans to change a few items with the start of preseason. It's been some time since I read the statement but I'm somewhat sure there might be some that Master Yi uses as well, since it were mainly AD items. However, don't forget that there's a reason why Master Yi doesn't get high pick rates in high elo - his early game is quite easy to counter.
If there's anything else you'd like to discuss, feel free to. I'm always looking forward to that. :)
Cheers, Wicked Cherry.
thank you for your comment.
It's true that some champions remain rather untouched by Riot, Lulu for instance is also a good example, just as well as Amumu. But I think they consider these champs with winrates around the 50% mark as quite balanced. So that's probably the reason why they are quite happy about Amumu's current state.
Hope that helped a little, but I get where you're coming from.
Cheers, Wicked Cherry.
thank you for your comment and suggesting to add Vel'Koz to the nerf tier. I checked his win rates and he's got an overall win rate of 51.96% (today at the time I'm commenting), in high elo he's got quite varying win rates from 49.77% in Grand Master to 54.11% in Master. That might be due to the varying number of games played, but he does not seem to unbalanced to receive a nerf in my opinion, at least not when you're checking the statistics.
However, feel free to convince me otherwise. :)
Cheers, Wicked Cherry.
thank you for your comment. When I added Gnar (which must have been one or two months ago), he had an extremely positive win rate. Right now he's between 48% overall and 52% in Master and GrandMaster. So I'm assuming he seems pretty balanced right now. Thanks for pointing that out, I will delete him off this list. Do you however have any other suggestion of who should be either nerfed or buffed?
Cheers, Wicked Cherry.
I think the problem you might be struggling with is that Rammus can roll from top to bot lane within seconds and gank these lanes easily without them realizing that. Sure, he is tanky as well which allows him to dive you but that's pretty much all he does. You can counterplay him (done it several times as Lulu or Janna - support main obviously) and if his snare is what annoys you the most, you can try out QSS or pay more attention to your positioning. I get that it's annoying but there's always some kind of counterplay, just try to think what annoys you and what you can do against it.
For Fiddlesticks, I feel that mostly his warding passive is annoying - at least for me it is, but it's not as OP as you think it is. I went and asked some Fiddle mains when he got reworked because I was quite worried and didn't want to ban him continuously. They told me that basically his Fear is the most important ability he's got currently and that if that thing doesn't Fear you, then it's quite likely that it's a ... I'll call it a clone, even though that's probably not quite the right word. Also, you can attack them and they'll disappear. Fiddlestick's weaknesses are also CC (quite squishy and extremely vulnerable against it), MR (quite obvious, encourage your support to go Locket of the Iron Solari and use its passive shield when he ults your team) and movement speed. He is rather slow and can't really outrun you which is why he's got a silence and a fear in his kit.
I hope that did help you a bit. If there's any further questions, just let me know. :)
thank you so much for your comment and sharing your thoughts on my tier list. :)
It's somewhat ironic because you're at least the third person talking about buffing Senna. Her win rates in the upper elo is pretty high though (Challenger and Grand Master 54%, even 56.9% (!!) in Master, for instance).
About the ADC-support thingy, I honestly see Senna as more of an ADC rather than a support. However, Riot didn't picture her as full-on ADC when they created her, so I'm guessing that they'll rather try to emphasize her support role and nerf the ADC side of her. I imagine they wanted to have another couple on bot lane that would just synergize pretty well, like Rakan and Xayah.
I hope I could help out and explain why I put her into the nerf tier (which mainly focuses on her support role). If there's anything else on your mind or you'd like to keep discussing, please feel free to do so. :)
Cheers, Wicked Cherry.
Overall - 49.12%; Master - 52.37%; Grand Master - 59.43%; Challenger - 53.66%
So I'd say, a slight buff, probably base stat or mana wise would be enough, but yeah. He seems pretty strong, especially in higher elo. oO The 59% was data contributed from only a bit more than 100 games, so it might not be too accurate but a slight nerf should feel fair. I'll add him. Thanks. :)
Back to Gnar.. Yeah I know. He's quite playable but top lane certainly is my least favorite lane. xD Not the lane in general but the champions you'll have to face.. Sett, Illaoi, Gnar, Darius, Garen, Dr. Mundo, even Camille - they all feel so strong... And I'm not even starting on the extraordinary picks like Fizz or Katarina.
A Gnar main once told me some seasons ago that he's most vulnerable after he just transformed back from Mega Gnar into his normal form. So maybe that can help you a little bit apart from your own experiences with him. :)
I think it really depends on what you mean by "small buff". He used to be super strong as jungler and ADC some patches ago. The last two seasons he was super annoying. From my point of view, it's fair that a champion can't always excell (over the average) in every kind of meta. Giving his E a passive might be possible but it somewhat sounds overpowered as well. I mean he already has a stealth and the stacks and the AOE from his ult and the other ability. I just feel like he'd actually gain a slight lift if they buffed attack speed items a little. But I might be wrong about that.
*cough cough Darius*
I would love to see an Ivern buff. I don't think I've ever seen him, and it's a shame, because he seems like a genuinely good champ that just can't keep up. I'm not sure what funneling means, though, so I can't comment on that... but really, great list. I wholeheartly agree!
thanks for agreeing with me. :) I know what you mean. xD I'm almost literally the person voting No even when it's somewhat obvious that it's gonna be real hard to win this. But I've actually won some games that seemed so not winnable that I wouldn't want to miss out on the experience nor on the LP. I honestly thing the hardest to catch are Fizz and Wukong - they literally have the ability to dodge pretty much everything and even escape with abilities with low cool down, a slight raise might already do the trick although the DOT of Fizz' is driving me insane - and the hardest to escape from is Garen because he's a freaking bayblade spinning in a death's dance right through the front line and getting everywhere..
Yeah, Ivern is such a great champion with so much potential but he's pretty much never played because he's just too weak for team fights. :< It's pretty sad.
I hope you get the idea and that I managed to explain that thoroughly.