he sounds like a ranged physical dps.
i say ranged because his passive includes the word "bolt" and i usually think of crossbow.
but then again he does have that scythe... and the pictures don't really show him slicing or shooting.
lets breakdown the spells here.
corrosive charge: aoe damage/armor redux sounds like a great benefit to physical damage.
acid hunter: a nice slowing effect that would be great for chasing.
terror capacitor: increasing damage + shield is an amazing combo.
position reverser: idk about this one. it seems to be great for a ranged character... ie teleporting an enemy into your allies as you shoot them from where they were standing. it would also be great for chasing, as it would surely disorient anyone, but that also depends on the spells range. the only problem is that i can only think of this teleporting you into the enemy lines or their turret.
i say ranged because his passive includes the word "bolt" and i usually think of crossbow.
but then again he does have that scythe... and the pictures don't really show him slicing or shooting.
lets breakdown the spells here.
corrosive charge: aoe damage/armor redux sounds like a great benefit to physical damage.
acid hunter: a nice slowing effect that would be great for chasing.
terror capacitor: increasing damage + shield is an amazing combo.
position reverser: idk about this one. it seems to be great for a ranged character... ie teleporting an enemy into your allies as you shoot them from where they were standing. it would also be great for chasing, as it would surely disorient anyone, but that also depends on the spells range. the only problem is that i can only think of this teleporting you into the enemy lines or their turret.
I like things that make me feel stupid. - Ken Levine
caucheka wrote:
he sounds like a ranged physical dps.
i say ranged because his passive includes the word "bolt" and i usually think of crossbow.
but then again he does have that scythe... and the pictures don't really show him slicing or shooting.
He does have that plasma gun in one hand, though.
position reverser: idk about this one. it seems to be great for a ranged character... ie teleporting an enemy into your allies as you shoot them from where they were standing. it would also be great for chasing, as it would surely disorient anyone, but that also depends on the spells range. the only problem is that i can only think of this teleporting you into the enemy lines or their turret.
Depends on how you place it. I think a lot of people are going to build him very tanky just so he can be an initiator but I'm more lenient towards a more DPS heavy build. Choosing the target and when you use the ult will probably be crucial.
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Lore:
There are warriors who become great for their strength, cunning, or skill with arms. Others simply refuse to die. Urgot, once a great soldier of Noxus, may constitute a case in support of the latter. Prone to diving headlong into enemy battle lines, Urgot sewed chaos throughout the enemy ranks, often sustaining grievous injuries in the process. When his body was unable to weather further abuse, the crippled Urgot was delegated the position of High Executioner of Noxus. By this time, his hands had been ruined and he could barely walk. Scythe-like grafts affixed to his maimed limbs served to carry out his bloody work.
Urgot finally met his end at what should have been his finest hour. Because of his military background, he often accompanied detachments into foreign territory to carry out judgment. After ambushing an enemy force, Jarvan IV, Crown Prince of Demacia, fell into the clutches of Urgot's division. Too far from Noxus to risk transporting their prize for ransom, Urgot prepared to dispose of their captive. At the final moment, however, the Dauntless Vanguard, led by Garen, the Might of Demacia, intervened, and Urgot was cut in two by the zealous warrior as he scrambled to free his Prince. In recognition of his service, the executioner's remains were remanded to the Bleak Academy for reanimation. A lifetime of abuse, however, had left his body in a catastrophic state; proving problematic to the necromancers' craft. Professor Stanwick Pididly, the prevailing scholar of Zaun, offered a solution. Within Pididly�s laboratories, a nightmarish new body was forged for Urgot. Now as much machine as man, Urgot arrived at the League of Legends in search of the man who ended his life; necromantic energies coursing through his metal veins.
"We can rebuild him. We have the techmaturgy." --Professor Stanwick Pididly
Ability descriptions:
Acid Hunter (Q): Urgot fires an Acid Hunter missile that slows the target. The Acid Hunter missile locks onto enemies afflicted with Noxian Corrosive Charge.
Terror Capacitor (W): Urgot charges up his capacitor to gain a shield. While the shield is active, Urgot's physical damage is increased.
Noxian Corrosive Charge (E):Urgot launches a corrosive charge that damages enemies in an area and reduces their armor.
Hyper-Kinetic Position Reverser (ultimate) (R): Urgot charges up his Hyper-Kinetic Position Reverser, gaining armor and magic resistance and swapping positions with his target. After the swap, his target is slowed.
Zaun-Touched Bolt Augmenter (passive):Urgot's attacks reduce the damage that his target deals.