Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
I find that if you are having health bar problems in mid game then you can get the banshee's veil then. The order I put out is if you are doing great and having the optimal game, which it is designed to give you, but you can by all means pull out the banshee's then and stop the attacks on you. The other idea is that instead of grabbing 2 Zeal's to build the Trinity Force you can always get the Phage and only one Zeal.
Also you might wanna look into Executioner's calling: +15% Crit Chance. +18% Lifesteal, UNIQUE Passive: On hit, you cause 4 damage per second for 8 seconds. UNIQUE Active: Inflicts target enemy champion with Grievous Wound, causing 50% reduced healing for 8 seconds. 20 second cooldown.
for only 1350 gold its a good early game item which provides not only critical strike but some nice life steal bonus too. It is an especially good item when Laning against support characters with healing abilities. Added to that you only loose out on 230G when you sell it later on.
I know about executioners calling and i think it is ok, but just not my personal favourite, you could get it if you like.
I can't believe the amount of trolling in here, I really don't think that you need additional CC reduction on top of your W seeing as it is about timing, what you're suggesting is simply using the W for healing only and simply I think that is a waste.
I don't see your point, unless you are talking about the active 100% crit sheen gives, but ok.
Also you might wanna look into Executioner's calling: +15% Crit Chance. +18% Lifesteal, UNIQUE Passive: On hit, you cause 4 damage per second for 8 seconds. UNIQUE Active: Inflicts target enemy champion with Grievous Wound, causing 50% reduced healing for 8 seconds. 20 second cooldown.
for only 1350 gold its a good early game item which provides not only critical strike but some nice life steal bonus too. It is an especially good item when Laning against support characters with healing abilities. Added to that you only loose out on 230G when you sell it later on.