Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
@Evtec5000, yea it is, the boots thing. I like starting with boots sometimes too, especially if I am not mid. Really helps harassing them and getting back out before they can strike back.
Again, thank you for all your feedbacks. =)
trinity force is not woth the price, so sold sheen at the end
we want swiftness, mardreds, divine, black cleaver, and some deff maybe warmogs and bloodthirster
@Jebus, thank you. I guess you're right. I just normally get the mallet for the health. =/. Guess it isnt really necessary if you are doing more damage. I'll have to try it out. Thank you. =P
Overall I'd say drop the Mallet and the Atma's for a Banshee's Veil and another offensive item - maybe Black Cleaver.
@Lattecat, I'm no pro but I'm pretty sure Madred's does magic damage. Pretty sure its 4% of their max hp as magic damage. I'd ASSUME, that the magic pen would cause that do hit harder. Could be wrong though. Dont know how the Percent mechanic works exactly on Madreds.
And at the rest of you, thank you bunches. =P
Yes, it does count for that. It's the same reason that some Garen players get the 15% Magic Pen. They don't just get it cause Garen's Ult does Magic damage, they also get it because it helps Sunfire Cape which also does Magic Damage. Magic pen is magic pen. It works for every thing that has to do with magic damage, not just the champion's abilities.