I'm pretty sure Sivir doesn't belong in that list.
"If I had asked people what they wanted, they would have said faster horses." - Henry Ford
"I contend we are both atheists, I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." - Stephen F Roberts
"I contend we are both atheists, I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." - Stephen F Roberts
It's kinda funny when people just randomly come into a thread and post without reading anything else.
I've read the entire thread... not sure what everyone is trying to get me to understand still >.<
feelsbadman.
Anyone mind sharing with me (in simpler terms)
But, if what you are talking about is DODGE, then guess what, the word only comes up 5 times on page 1. twice in the first post, twice in the 2nd post. and once in my post. So please do explain to me why dodge isn't the best thing ever?
Im quite curious how I've become the idiot of the thread when all I did was post something on topic.
Also, forget dodge runes. they suck. (says the rest of the thread?)
feelsbadman.
Anyone mind sharing with me (in simpler terms)
But, if what you are talking about is DODGE, then guess what, the word only comes up 5 times on page 1. twice in the first post, twice in the 2nd post. and once in my post. So please do explain to me why dodge isn't the best thing ever?
Im quite curious how I've become the idiot of the thread when all I did was post something on topic.
Also, forget dodge runes. they suck. (says the rest of the thread?)
Dodge is worse than armor at reducing damage.
AD quints are by far the most useful ones because she has an ability that scales with AD, but deals magical damage.
Attack speed glyphs are kinda bad. CDR is also not needed much. I'd prolly pick up MP5/lvl.
AD quints are by far the most useful ones because she has an ability that scales with AD, but deals magical damage.
Attack speed glyphs are kinda bad. CDR is also not needed much. I'd prolly pick up MP5/lvl.
"I'm ebolakin. You can refer to me as Ebola-Chan." - Vurtax
"I also am Otherkin. Whenever autumn rolls around I can feel my kin-type slowly taking over my body. You must know, I identify as pumpkin. I can control it pretty good most of the time, but when September ends, I just cant hold it in anymore. Whenever Im outside I see my brothers and sisters being chopped into soup, coffee, donuts, cake, drinks, bread - ppl even cut human faces into their skin, making a mockery out of their noble appearance. When I see things like that I cant control my pumpkin urges anymore. My natural instincts kick in. I then sit down motionless, while getting bright orange." - Morgana L
"I also am Otherkin. Whenever autumn rolls around I can feel my kin-type slowly taking over my body. You must know, I identify as pumpkin. I can control it pretty good most of the time, but when September ends, I just cant hold it in anymore. Whenever Im outside I see my brothers and sisters being chopped into soup, coffee, donuts, cake, drinks, bread - ppl even cut human faces into their skin, making a mockery out of their noble appearance. When I see things like that I cant control my pumpkin urges anymore. My natural instincts kick in. I then sit down motionless, while getting bright orange." - Morgana L
I was talking more about the attack speed yellows as well. Armor or MP5/lvl would be better. HP/lvl might be a good option, but I prefer resistances.
Yeah and dodge is more effective if you are getting hit very often, and with how squishy Sivir is you do not want to be that close in a fight right away where you will be getting hit consistently. You need defense against harassment/pokes.
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Meh... Its good on a few champs. And sivir, jax, singed, and udyr, happen to be in that few. (atleast my preference for dodge runes)
If you are dead set against them go for atk spd or HP/level yellows.