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- Why Madred's? Caitlyn is not meant for it, in my opinion. Please elaborate on why you think it is a nice item for her.
- I doubt 90 Caliber Net has 10000 range.
- I am missing the Summoner Spells, Masteries and Rune section. imo you need to have them in a good guide.
- Build 2 seems a little off, Caitlyn needs Attack Damage to be of use, not Attack Speed. If you want to focus on Attack Speed, characters like Kog'Maw, Teemo and Vayne are more suitable. Also, she is not about survivability, with her mega range your positioning is probably not as good as it should be (or some lame Akali/LeBlanc/Ezreal focuses you -_-)
For the rest it is not that bad at all. Don't let the downvoters get to you, see it as a motivation to make your guide better, to prove them wrong!
but most importantly... never always get madreds. please
The anti mage build makes me want to vomit in my mouth. Caitlyn doesn't benefit from on hit items, if you're having trouble with a mage as an AD carry all you need is an early banshee's veil.
The anti dps build should never be built on an AD carry, especially caitlyn, who has the easiest positioning out of every AD carry. The whole point of building tanky AD is that melee champs need to be in the thick of things, ranged AD carries should be in the back of the teamfight, damaging who ever is closest to you, even if it's the tank. If you're being focused down too quickly in teamfights, by no means is your build at fault, either you're out of position or your team isn't able to keep anti carries or tanky dpses off of you.