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^^ please don't advertise that's annoying. Great guide the only thing is that i think clarity is a huge waste because it might help once or twice exhaust is way better for those 1v1's mid or for shutting down their carry in a fight.Great guide still
Are you referring to me in my guide or Randomez?
But a huge thanks for the rest of your comment, I'm glad when someone else is glad.
Yeah I know
I saw your guide and you have some very good points. I am here to give you advice coming from a player that has mained Ezreal for a long time.
First: I don't recommend
First of, thanks! :)
Yeah, they (his cooldowns) are kinda low, but not as low as you want them to be. Because just as ad Ez isn't that strong, he really needs his abilities, especially his
In this case we are not alike either, but I just think it's a matter of playstyle. I think that
First: I don't recommend
Trinity Force is indeed a fantastic item for Ezreal. However it is not 100% needed and I myself played most of my games not getting it. After the Phantom Dancer I recommended you can get the Trinity Force but I prefer
About Runes: I think your Quintessences should be Attack Damage. You will not need more Armor Penetration and if you do need the APen just get a Last Whisper. Your Glyphs in my opinion should be MRes. However that is for me. I go mid when I play Ezreal, where you most of the time find Casters, meaning MRes comes in handy. Sometimes they stack MRes as well thinking they are up with a Caster as well. However if you are more of laning you should get other Glyphs depending on yourself. But something other than CD Reduction beacause, as I stated before, Ezreal's Cooldowns are low enough.
Btw Do check out my Ezreal guide if u have time and leave a comment :D
Oh yea
Innovative Build: Stark's Fervor + Black Cleaver --> Reduction of opponents armor below 0
True Dmg build.