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I don't really understand making an AP build for Kayle. Considering it really only affects one of her skills in any major degree, and since her Righteous Fury and melee attacks are mostly based in AD, it seems to me to be a better idea to add physical damage items. Maybe it's just me, though.
Well,first of,her Reckoning scales with both AD and AP(same ratio of 1.0)and her Divine Blessing scales with only AP.As for her Righteous Fury, only the splash damage scales with AD, the direct target will only be dealt magic damage which scales with AP,not to mention her splash does AP-based damage as well.So basically, your target is dealt magic damage while everyone else(except allies) within the radius of the splash are dealt damage based on AD and AP.I don't really have the habit of targeting someone in a team fight just to kill a team mate around him/her and not the target himself/herself.Correct me if I'm wrong.Sorry for the late and long reply.Thanks :)
too awesome!