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The first one is a glass cannon build- dish out punishment, can't take any in return. While it's not necessarily BAD, it's not GOOD either. Nocturne should be a hard-hitter while being able to withstand enough punishment to actually be useful in teamfights.
The second one sorta focuses on damage, but is primarily just a tank. Problem with THAT is that he has no attack speed at all. Something's definitely wrong when you have a DPS champ with little to no bonus attack speed.
While both... well, can work, neither build really utilizes Nocturne's real potential.
i believe you should max out duskbringer and shroud of darkness and leave 1 skill point on unspeakable horror. Reasons being dusk is so easy to get early kills with since it gives you quite a vast increase in ad, and the passive speed from shroud of darkness is quite amazing, so amazing that i dont even build AS early game from boots i go straight into infedge.
I also dont like having the idea of clarity for a melee dps, well i beleive there are more useful spells than clarity especially at late game when you really do not need clarity
but hey noc got nerfed some things may have changed