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First and foremost, your skill sequence for Build 3 is badly broken. Take a second look at it and fix it up. In that same build, you suggest building a Spirit Visage. From what I can tell you did it for the MR and the CDR (very valid reason) but you miss out on the healing bonus, which does not benefit Amumu at all. It would be much more reasonable to build something like
I do like your runes, though having the flat AP runes is a little iffy. While it's true that it gives that early-game advantage, having 3 of the Swiftness Quints might be a better choice if you want some extra MS. If you aren't willing to change that but still want to stress MS, maybe you could consider putting Utility points into Swiftness instead of Meditation. Since you start with bluebuff 100% of the time (unless it gets stolen!) the mana regen scales off lategame and isn't quite as useful. Just some food for thought.
One last suggestion: Take the points out of
Edit: Also, you would do well adding some more code to make the guide look better. You have a few pictures (not many), but it still has that wall-of-text feel. Inserting pictures, videos, and centering/coloring portions of text really help sections stand out and avoid the wall-of-text look.
A good start. I would avoid using
Hope that helps - let me know if there's anything else I can help with. There's formatting in my own guide that you might find helpful.
Done and Done. Thanks for the tip
Well I tend to build Frozen Heart with that
I have however added some MR into the second build
Okay i got some reason for downvoting, first of all you start cloth and 5 pots are a bad start for junglers not going wriggle, and then some or your builds contains AP items instead of tank items or aura items, you're the tank not the damage dealer, and for your second build, you got under 100 mr so you can't tank any mages
Well I tend to build Frozen Heart with that
Have you tried a
Sincerely,
JungleKing
I have taken a look to Regrowth pendant and added my two cents on it.
+1 for the effort