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And my opinion actually is that
In your items chapter you need som' explanations as to why you take what, since it's pretty uninformative right now. For Summoner spells I'd add some alternatives. You should also, in my opinion, move the Pros - Cons section after the Introduction.
Aaaaand one more things;
[*] Have to be in melee range for a lot of his abilities to work so it can be dangerous to be in a team fight
[*] Have to auto attack to trigger his heal cooldown and his built in passive
You have to add 'list' into that for it to work,
which yields,
+1'd
Your runes are pretty good, I would use those same runes but with a
+I not finished the post...
Btw I think your runes are no good. Might as well get 21 utility instead of a lot of useless points in low-tier defense masteries.