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A Bunch of Newbie Questions - Round 2

Creator: NoAlarms November 26, 2012 2:32pm
NoAlarms
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Hello, fellas! That's me again, in my daily mission of getting better on LoL. I have some questions that maybe you guys can help me.

Here we go:

1- TEAM FIGHT TARGETING: Im having issues on targeting at team fight. When you are at the heat of the battle, at the middle of a 5x5 team fight, is so hard to target. Sometimes I want to shield a teamate, sometimes I want to change my enemy target, but in the mess of the fight, Im having trouble doing this. Any tips about that?

2- CHAMPIONS OPINION: On this week sale, I'll get Jarvan IV. Never played with him, but somehow I think hes kinda fun in the jungle. In the other hand, I know that Skarner used to be one of the main junglers, but now, with the nerfs, how's he doing? Any toughts/opinions about Skarner and Jarvan IV?

3- RENGAR QUESTIONS ("jungling"):
3.1: How I know when its a wise decision to buy the Bonetooth Necklace ? Watching some Streams, Ive seen that sometimes people buy it, or not.
3.2: How I know when I should buy doran blade or rush the next item? Ive seen on Streams that sometimes people buy it, sometimes not. I'm so confused.

THanks so much, guys. Tried my best with my english.

Appreciate so much.
IceCreamy
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1. Make a "battle plan" with your team before the game. f.e: Lee Sin works really well as carry protector, he can slow enemies (and their AS) with his E, and kick them away with R if needed. However you can also use Q to jump in, and E + R their carry. Make sure your team knows what you are planning to do, so they can take it into account.

2. Jarvan and Skarner are fine, don't own either of them but I see them quite a lot. Skarner has good clears and post 6 ganks, while Jarvan has slower clear yet better pre 6 ganks. They are both naturally tanky and can be built best with tanky items such as Randuin's Omen for example.

3.1 Since Bonetooth Necklace is a stacking item, you should buy it when you expect to get a lot of kills/assists. So for top lane it might not be that good, while as a jungler it should prove useful.

3.2 Doran's Blades are your prime tool for coming back from a small setback. For example: you have trouble farming, you or your jungler died to your opponent in top, etc. If you are winning in farm and kills, you'd better just forget about them since they only slow down your main build.

Hope this helps, note that I do not own Skarner, Jarvan or Rengar so maybe someone else should jump in and correct me if I'm wrong about anything ;)

Best of luck with improving :)

DuffTime wrote:
ok ok plz carry me omg
i was only waiting for you to ask

Temzilla wrote:
Too hot to be icecream.

Luther3000 wrote:
He looks like a hair gel advert on legs

Toshabi wrote:
Icecreamy, with hair as slick and smooth as the ocean waves of Cocobana
FalseoGod
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Welcome back NoAlarms! Hope all is going well with your gaming ^_^

NoAlarms wrote:

1- TEAM FIGHT TARGETING: Im having issues on targeting at team fight. When you are at the heat of the battle, at the middle of a 5x5 team fight, is so hard to target. Sometimes I want to shield a teamate, sometimes I want to change my enemy target, but in the mess of the fight, Im having trouble doing this. Any tips about that?


Well, this is really a question of practice. Normally, you would divide this by roles (AD Carry attacks the closest target, unless he can "safely" reach a priority target; Support protects AD and disrupts enemy team; Bruiser goes for priority targets/takes enemy AD/AP carry out of the fight; Tank initiates, disrupts and overall soaks damage and tries to protect his priority companions by disrupting/distracting the enemy team; AP Carry: tries to deal as much AP damage as possible, hopefully to priority targets).

By priority targets I mean AD/AP carries or bruisers that decided to jump alone on a priority companion.

However, as you know, there are several issues. For instance, people don't necessarily know what they're supposed to do. Frequently you see the AD Carry being jumped and the rest of his team ignoring him. Other times, you have a companion chasing a priority target through the map, ignoring the rest of the teamfight.

So heres what you attempt to do:

1 - If you're the AD Carry, you always attack the closest target while you're safe. If you're jumped, measure if you can kill or try to kite/run/have a companion peel that enemy. Never try to traverse the enemy team so you can reach their carry, unless somehow they are impeded (like with Sejuani's ult, and even that won't last forever, so you can become REALLY out of position);

2 - If you're the support, try to disrupt as much as possible, but remember your carries. They are the damage dealers, their safety is your priority. Don't abandon them unless you initiated ( Leona, Alistar) and, even then, keep an eye on them;

3 - If you're a tank, try blocking out their carries, CC'ing them, keeping them busy/out of combat. If your support died/ignores the carry, you try to protect him;

4 - As a bruiser, try to reach their carries, but don't go in like mad unless you're an ultra fed Jax and you know the mess of the battle will allow you to do this. Like the tank, remember your carry in case your team forgot it;

5 - As an AP caster, try to deal as much damage with your kit as possible, while keeping an eye on your cooldowns. Initiate if you're the appropriate AP Carry for that (like Orianna with her ult), if not just wait for the tank. Protect your own behind, and your carry's if you can.


Things to remember:
- Don't force teamfights under numeric disadvantage unless you know you have some sort of edge (CC + Feed, usuallY);
- Don't chase stray targets, their leave means they are temporarily out of combat. Do remember they may return;
- Protect your damage dealers if you're not one of them;
- Don't initiate, as a carry, unless you have the right tools and map awareness;
- If the teamfight goes wrong and you have the means to disengage, do it;
- Learn from your mistakes from previous team-fights (who initiated and how, which targets did what and how to stop them, etc);


Quoted:
2- CHAMPIONS OPINION: On this week sale, I'll get Jarvan IV. Never played with him, but somehow I think hes kinda fun in the jungle. In the other hand, I know that Skarner used to be one of the main junglers, but now, with the nerfs, how's he doing? Any toughts/opinions about Skarner and Jarvan IV?


Skarner is a very popular jungler, and he will be more so in Season 3 due to jungle and item changes. His ultimate is a great initiation tool (although it can be removed with Quicksilver Sash) and people often underestimate his damage.

Jarvan IV is a bruiser with very nice damage and good ganks (specially if the target is off-position), although I read he's gonna fall off now. His ultimate requires a lot of practice, since you can ruin a teamfight or make it go well (or at least force your targets to Flash out :P )



Quoted:
3- RENGAR QUESTIONS ("jungling"):
3.1: How I know when its a wise decision to buy the Bonetooth Necklace ? Watching some Streams, Ive seen that sometimes people buy it, or not.
3.2: How I know when I should buy doran blade or rush the next item? Ive seen on Streams that sometimes people buy it, sometimes not. I'm so confused.


3.1 - It's a matter of how well things are going. If you haven't gotten one or two kills or if you think you can't snowball through a colleague's feed, then don't buy it. Remember you can get this item a bit later as well;
3.2 - Like bonetooth, but the opposite: if you're behind/nothing special, you may buy a Doran's because of it's stats. If you're going good, you may still get one, but going to the next item is probably wiser.

Good luck for future matches!

(btw, moba now has a Questions and Answers tool, you may consider use it for future questions ^^ )
NoAlarms
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Appreciate so much,Ice!
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Wow, FalseGod! Thanks so much, bro.

+ rep to you all
The Overmyynd
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Well for starters your english is pretty damn good, better than some people who were raised with it. Insofar as your questions,

1. Teamfight Targeting
This is actually a pretty common issue among players. The goal (generally) is to prioritize 1 of 2 champs: The ADC or the APC. They tend to be squishy and high DPS, so while they kill people quickly, they also get killed the quickest. Really good initiations make this 'mob' style teamfighting almost nonexistant, but this isnt a perfect world, and great initiations cant be expected 100% of the time. Baring being able to get to the adc/apc, try to go for the person that has put themselves out of position. CC them, or have someone else cc them, then swarm them like a school of piranha. They will melt down pretty fast, then the teamfight should-SHOULD- go off without a hitch. If it happens at all. If they notice the loss of a serious player, and refuse to be pulled into a fight, then go for either dragon or baron. Force a fight there and win it, or else get a free cash influx/buff.

2. Jungler Opinions
Jarvan IV and Skarner are both decent junglers. My personal opinion places preference on Skarner over Jarvan IV, simply because he A. Has better clear times and B. Has a game changing ult that will win matches between levels 6-12, and prove incredibly useful during teamfights for those powerful initiations/peeling. As far as J4 goes, ive actually had this kind of thing happen to me before (on more than one occasion):http://www.youtube.com/watch?v=h5GH5IGNyS8 Aaaaand its kind of made me biased against him just a tad. Plus, he's gonna get a fairly decent nerf with the new jungle next patch. He will still def be viable, but wont be as strong. As far as top lane goes, he is still fine if you play him right.

3. Rengar and Bonetooth Necklace
As a top, probably not a good idea. As a jungler its almost a necessity if you plan on being aggressive.
Hey, if you liked any advice i gave, be sure to +rep me! Oh, and check out my Shaco and Maokail lorecraft in my Blog! I'm a starving artist in need of attention, so please feel free to read, respond, and critique me! Please? Anybody that leaves a comment (good or bad) will receive a +rep!
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Appreciate so much, The Overmyynd! Thank you all, guys! +rep

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