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AD Carry & You - A Detailed Guide to Improvement!
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The biggest problem with the guide btw is that it mentions
It's an item that is good for a lot and in my eyes is meh, but I never would call it inferior. It's mostly for farming in my head and I would almost never get it, but then again... I always love it when I try something new.
This guide is not really detailed and I don't see how it would help someone improve as an ADC. Most of your focus is aimed towards a lot of common sense players already know of.
The main focuses of an ADC are not to "farm" or "micromanage" rather these things are what most roles all aim to do. Micromanagement is what every role needs to have. I don't see any distinct ADC only aims.
Your explanations all-in-all go wild.
You don't pick an ADC for some simple reasons and you seem to imply that. Team synergy, lane synergy, advantages and disadvantages are all ignored and not even mentioned.
You also simply list out lane combinations without any explanations.
For itemization as well, you don't seem to mention anything about game flow. Also you greatly undermine Shiv's effect on lane control.
There are many things about this guide that I find problems with. All in all it seems like this guide is an attempt of a mix between a beginner-friendly guide and an concise and experienced guide with explanations like the former and length of the latter.
Recommend you rewrite this or rework it. A lot of information is just brought out and not explained.
EDIT:Okay, so last time I just quickly read some parts, now I read the whole thing and there is a lot of room for improvements.I'll leave my +1, but you really need to rework the guide.Just look at some of the other comments for more info.
This guide is a good start, but needs more, including a section for each individual AD carry.