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Your vote:
your reason is "i dont like it" ... it is not very objective, isn't it?
i corrected the mistake with ibg
you dont ask my questions, so i think there was nothing behind your vote
further, my build is under construction, it is possible to wait and give a negative vote to the final version
Still not seeing your reasoning. I didn't think your guide was good, and I said why and downvoted. Now that you have improved your guide, I got rid of my vote. To be honest, I should be keeping my downvote just because you're downvoting me for no valid reason other than you cant take criticism. Consider handling these situations with some maturity next time.
@Ganymed
Not sure what you mean. I downvoted your guide because I didn't like it and I stated one reason why. I think that's what the dislike feature is for, right?
Your vote:
short guide and i dont like ibg on galio. -1.
your reason is "i dont like it" ... it is not very objective, isn't it?
i corrected the mistake with ibg
you dont ask my questions, so i think there was nothing behind your vote
further, my build is under construction, it is possible to wait and give a negative vote to the final version
Appreciate the feedback. I now agree that the ARP runes are better, so there's that. As for black cleaver, you definitely could pick it up, but you are losing some tank stats depending on what you take out. It's definitely a viable item because he can easily AoE spam rampage to reduce everyone's armor, just not a fan because I think the build I have is a good balance of durability and damage. If you're going for a hard carry build, then go ahead and pick it up. Just be aware of the consequences!
@Ganymed
Not sure what you mean. I downvoted your guide because I didn't like it and I stated one reason why. I think that's what the dislike feature is for, right?
@Nilth
Summoners Wrath buffs up Ghost, which is a spell I frequently take on Hecarim. Of course, if you don't take Ghost or Exhaust, don't take Summoners Wrath.
I think you did a mistake in your masteries. Taking Summoner's Wrath and not taking any summoner spell wich has an advantage with it.
Also, about those mark runes, the reason they are mainly better (the ARP ones), is that while ganking mid lane, possibly bot lane as well, they bring the opponent armor to near 0, dealing true damage. Or, if the enemy has armor seals, take off roughly half of the value.
But the true power lies in the late game. Because late game, ARP > AD, no matter how you look at it. Q's scaling is really bad on AD. And IMO, due to Hecarim's AoE Q and ability to stick to targets while dealing damage on the fly, Black Cleaver can be a viable buy, if it fits in the build. Care to try this?
Anyways, +1, but there's room for improvement (gank routes, small stuff like that). Grammar seemed to be fine as well, didn't notice (at least much) errors during 1st read. The coding was also a pleasure to my eyes (meaning it was clean and well structured).