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-1
Also she's not mana intensive other than the first few levels, just don't use your q if you don't have blue and you are fine, the damage on q is barely worth it anyways.
another thing about runes, a lot of sej players use either as marks or mpen marks, so no mpen is not core nor does it help your clears since most camps has 0 mr and the reduction do not go negative unless you have mr reduction like fiddles(not mpen)
about jungle routes, you should not always go blue>red. Team invades are a lot rare and risky depending on the lvl 1 teamcomp, likely you are going to get counterjungled not invaded at lvl 1. if you are afraid of sej's early game start red first, no one is really going to check your blue after their first buff unless they know you started red via ward/etc.
Also I feel like a lot of items you get such as liandry/warmogs are not worth it.
My reasoning:
liandry: too expensive the stats are not that good, no cc utility compare to other items, although I would say it's okay I guess, I know some sej players get it.
warmogs: really bad in general all hp, no armor, no mr, no good passive. The regen isn't gonna help much especially in a teamfight.
although it's up to you to evaluate the items yourself.
i would go flat MR glyphs versus scaling. sej has early game issues not late game.
also move quints are better on her than AD imo.
also your masteries are wonky.
also you build a spirit stone but don't finish it.
also it is a giant wall of text.
I will admit the masteries are weird and do need to be edited but i will explain the rest.
Since your in the jungle and not in mid lane magic damage is not something you are really going to have to deal with until mid-late game, so you get more use out scaling. The movement quints are probably better on her but since i rush boots of mobility i find the clear time buff the ad quints add to be very helpful.
Lastly i build the spirit stone because she needs the early mana and hp regen, however while I do feel that the ancient golem is a strong item I do felt there were better items on sej however with the new jungle i will test out how well the golem item functions
also move quints are better on her than AD imo.
also your masteries are wonky.
also you build a spirit stone but don't finish it.
also it is a giant wall of text.
Read the guide in my signature. It will help you with coding, to make your guide look nicer. Right now it's just a blah, boring, wall of text.
Also, switch Comment to Vote (CV2) on, if it isn't. It will prevent anonymous downvotes.