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Nami Build Guide by Herself The Elf

Support Nami Tsunami - The Powerful Tidecaller

Support Nami Tsunami - The Powerful Tidecaller

Updated on July 25, 2013
7.1
33
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12
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League of Legends Build Guide Author Herself The Elf Build Guide By Herself The Elf 33 12 107,137 Views 62 Comments
33 12 107,137 Views 62 Comments League of Legends Build Guide Author Herself The Elf Nami Build Guide By Herself The Elf Updated on July 25, 2013
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1
Herself The Elf (1) | October 3, 2013 8:43pm
@buttercup - Hello! One should always prioritize to build Nami according to team's needs, so really Crucible or Shurelya's is up to the player's discretion.
1
buttercup (19) | September 15, 2013 6:54pm
Hello, I have a question. Since the masteries give 10% cd, the total from itemzation would be 50%. I didn't read all the comments so I don't know if anybody else mentioned this but maybe crucible should go in your "final build" section instead of reverie. Thanks for reading!
1
Icemercs | August 4, 2013 9:28pm
As someone who has been in a lane with Nami alot this guide makes alot of sense. It is very well written and gives excellent detail. It is very accurate.
1
Logarithm (49) | July 29, 2013 7:11pm
Bligen97 wrote:

Gotta love lagger's hate xD he will always find a "reason" altho 1from10 is right ;D

90% of the time his reasoning is correct. Being harsh =/= incorrect.

P.S. Summoner's Insight exponentially better than Improved Recall , especially alongside Mastermind . You get my upvote now.
1
Bligen97 (31) | July 24, 2013 2:20pm
Gotta love lagger's hate xD he will always find a "reason" altho 1from10 is right ;D
1
Encross (54) | July 24, 2013 2:18pm

Well, I realized I'm wrong about the AP quints. Doesn't take away the fact that AP blues suck though because of the opportunity cost of giving up MR for dubiously useful AP. Whereas with AP quints, you give up gold per 10, which is still okay (and seems to be the trend nowadays).


Except they don't. It all depends on context - I'll take the AP blues over MR if they have a Jarvan IV in the jungle with a Zed mid and Janna support.

Sure, MR as a stat is generally accepted as the best in slot for your glyphs. But sometimes it isn't. Stop making black and white "this is how it is/isn't" statements that hold no weight.
1
OTGBionicArm (415) | July 24, 2013 2:15pm
Vynertje wrote:

It is not like being a platinum player is an argument for everything (even though I like it that way). Imo he is right on the rune question. Ap on a support is meh if you'd ask me.


Im not necessarily saying that rank makes it right or wrong. Im just saying that lagger hardly plays, and when he does, he plays aram. He clearly doesnt actually test out the runes himself like these players do, therefor he's simply going off math and not actual practice. Runes can be subjective as OP said, and people have preferences. Lagger simply frowns upon anything non-sheep.
1
Herself The Elf (1) | July 24, 2013 2:15pm
Hello,

@Laggermeister and @Vynertje - The guide has been revised.

@DKitten - Thank you for the correction and suggestion! I will be revising it shortly.

Thank you everyone for your feedback.
1
DKitten (78) | July 24, 2013 2:06pm
Note to the guide writer: I would make a note in the mastery trees to take Summoner's Wrath if you take Exhaust or Summoner's Resolve if you take Heal.

Okay, you already did that XD Nevermind.

Ah, Morgana uses Black Shield. Spell Shield is Sivir's spell :P

Personally, I would include Ashe as a strong laning partner. You talk a lot about slows making the bubble easier to land - Ashe is the queen of slows. Not to mention the Focus - Aqua Prison combo is a pretty deadly Lv1 advantage if you can pull it off.
1
Vynertje (386) | July 24, 2013 2:02pm
It is not like being a platinum player is an argument for everything (even though I like it that way). Imo he is right on the rune question. Ap on a support is meh if you'd ask me.
1
OTGBionicArm (415) | July 24, 2013 1:59pm
Lmao I always love when lagger gets into debates with plat/diamond/professional players. fun to watch.
1
Laggermeister (242) | July 24, 2013 1:58pm
Well, I realized I'm wrong about the AP quints. Doesn't take away the fact that AP blues suck though because of the opportunity cost of giving up MR for dubiously useful AP. Whereas with AP quints, you give up gold per 10, which is still okay (and seems to be the trend nowadays).
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