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as much as FalseoGod might sound like a ****
It's not on purpose <.<
Not going to vote (dunno if you have Comment to Vote on, if not you should) because I have a guide for Swain and it'd seem biased, even if it wouldn't be. Either way, stuff that is not even open to discussion:
1) No MRes runes on the main cheat. No, just no. You are medium range, most trades you present with enemy ap mids will require you to take some damage back so you need these. Greater Seal of Mana Regeneration is also **** because +4/5 mana regen per second is nothing once you hit 6 (which makes scaling mana regen better but still subpar to flat/scaling health) and pre 6 you won't need any of this **** if you can actually last hit and took a Doran's Ring;
2) No Runic Affinity . Wat. On one of the AP mids who most easily blow up their mana and depends on this buff to be able to even push during early mid game;
3) Starting W isn't really that good. But maxing it first? A skill shot and your least reliable ability? No. At best, you get two early points on it to farm better;
4) It's not easy to land Nevermove on Ahri post 6 if she has ult. Ever. Unless she sucks balls;
5) Ziggs doesn't counter you that hard. In fact, it's 100% a skill matchup, since you hurt like hell and he exposes himself by pushing so hard. Also, LeBlanc is an ok matchup if you force her to push and don't die pre-6. Post 6 you absulutely wreck the **** out of her if you are aggressive;
6) You go "The Pusher" but if you max and spam W you will run out of mana really fast and are actually trading off Swain's dueling abilities, which is actually the only good reason to pick him. He's literally one of the best ap duelists because of his high sustain. Torment max is ****ing vital;
7) 90% of the time, it's best to get Athene's Unholy Grail over Tear of the Goddess, specially if you're not running MRes runes and are up against an ap midlaner/jungler/both. This, of course, will probably change with the Athene's nerf announced;
8) Expose Weakness is really bah. Dangerous Game all day;
9) Cleanse is also a pretty decent summoner on Swain because it removes grievous wounds along with cc, but it's very gimmicky;
This is all info for the guide to improve. I did not and will not vote it.
^ Pretty much what he said. I am going to hold off voting as well, because of not only the flaws but as well as it being largely unpolished or even finished. It seems like it could have some potential, but make sure you know that MOBAfire is made up of 3 kinds of people:
A) I DIDNT SEE IT AT LCS AND/OR I LOST THE SINGLE GAME I TRIED IT FOR THE FIRST TIME SO DOWNVOTED
B) People who think they are right and cannot be changed for anything, even if presented with facts and statistics.
C) People who have open minds, and are willing to change their views if presented with a compelling and convincing argument with facts and statistics.
None would likely upvote this guide atm, but if you work on improving, I will certainly revisit it and give it a big-ol' thumbs up. And as much as FalseoGod might sound like a ****, if you read what he is laying out for you, you could certainly make major improvements to your guide. If you disagree with them, make a legitimate and well-thought out argument to why your opinions differ.
Best of luck! ^_^
1) No MRes runes on the main cheat. No, just no. You are medium range, most trades you present with enemy ap mids will require you to take some damage back so you need these. Greater Seal of Mana Regeneration is also **** because +4/5 mana regen per second is nothing once you hit 6 (which makes scaling mana regen better but still subpar to flat/scaling health) and pre 6 you won't need any of this **** if you can actually last hit and took a Doran's Ring;
2) No Runic Affinity . Wat. On one of the AP mids who most easily blow up their mana and depends on this buff to be able to even push during early mid game;
3) Starting W isn't really that good. But maxing it first? A skill shot and your least reliable ability? No. At best, you get two early points on it to farm better;
4) It's not easy to land Nevermove on Ahri post 6 if she has ult. Ever. Unless she sucks balls;
5) Ziggs doesn't counter you that hard. In fact, it's 100% a skill matchup, since you hurt like hell and he exposes himself by pushing so hard. Also, LeBlanc is an ok matchup if you force her to push and don't die pre-6. Post 6 you absulutely wreck the **** out of her if you are aggressive;
6) You go "The Pusher" but if you max and spam W you will run out of mana really fast and are actually trading off Swain's dueling abilities, which is actually the only good reason to pick him. He's literally one of the best ap duelists because of his high sustain. Torment max is ****ing vital;
7) 90% of the time, it's best to get Athene's Unholy Grail over Tear of the Goddess, specially if you're not running MRes runes and are up against an ap midlaner/jungler/both. This, of course, will probably change with the Athene's nerf announced;
8) Expose Weakness is really bah. Dangerous Game all day;
9) Cleanse is also a pretty decent summoner on Swain because it removes grievous wounds along with cc, but it's very gimmicky;
This is all info for the guide to improve. I did not and will not vote it.