Electro522 wrote:
What does everyone think about Nautilus? Leona was portrayed very well, but the graphics on Naut were stuning.
Naut looked like a raid boss, felt like a raid boss, and in the end caused Graves to sacrifice himself. His intro was great too, with having him just drag remnants of Jax' attire back to him; that added some dread.

OTGBionicArm wrote:
They also made the Marksman (

From this point onwards I shall refer to every support as ward-wench.
Electro522 wrote:
...and right after his anchor crashed through a tree. Music and sfx were spot on too. All in all, I feel Leona was best portrayed while Naut was the best designed (Rengar came in a very close second).












Now I am aware that most of the League characters are just cardboard cutouts but if I had to choose one who's really undefined it would be


Also, I think




















Im not saying he was portrayed well, Im saying he was designed well. His movements and overall graphics were, in my opinion, quite well done. I feel they did a good job of making Rengar look lime the humanoid lion he is, while adding in just enough ruggedness to add to the bad-***ery.
I agree about Zyra, she did look quite odd, but so did Jax. I like how they made his face like a mask in it, but they made him much thinner then he is in th game, and his lamp-post flexed WAY too much. Perhaps they if made it act more like Bronze then wood, it would add a little bit to his character here. That, and make him look the size he is in the game. Also, where did the flames come from? That makes no sense at all.
I agree about Zyra, she did look quite odd, but so did Jax. I like how they made his face like a mask in it, but they made him much thinner then he is in th game, and his lamp-post flexed WAY too much. Perhaps they if made it act more like Bronze then wood, it would add a little bit to his character here. That, and make him look the size he is in the game. Also, where did the flames come from? That makes no sense at all.

Thank you Toshabi for the advice!
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