Teemo places a trap which stealths and arms in 1 second. It detonates if an enemy steps on it, dealing 200 / 325 / 450 (+50% of ability power) magic damage by poisoning nearby enemies, applying a 30 / 40 / 50% slow and revealing them for 4 seconds. The traps last 5 minutes. Teemo will store one every 30 / 25 / 20 seconds, and can have a maximum of three stocked up. Each cast requires and uses a trap. After death, Teemo respawns with 2 mushrooms.
Casting traps on existing Noxious Traps causes them to bounce 3 / 4 / 5 Teemos further in the direction they were originally tossed.