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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Arcane Mastery (PASSIVE)
Ryze Passive Ability
Introduction
I used to play ryze, and think "What am I buying all this lame ability power for? Perhaps I could replace it with something that's actually useful" And, AD ryze was born.
So, I will compare AD ryze not to AP ryze, but to other adc's (as is proper)
Pros:
Hard CC!!!
High early-midgame damage
Easy to lasthit
Has multiple build paths
Does magic and physical damage
Aoe spells
Cons:
Range isn't the best
None of his abilites scale with AD
His ult isn't used to its max potential
Mana-Hungry early if you have lots of fights
Does less overall damage lategame
No natural escapes
Pros:
Hard CC!!!
High early-midgame damage
Easy to lasthit
Has multiple build paths
Does magic and physical damage
Aoe spells
Cons:
Range isn't the best
None of his abilites scale with AD
His ult isn't used to its max potential
Mana-Hungry early if you have lots of fights
Does less overall damage lategame
No natural escapes
So, the idea of my item choices is to maximize both mana and tradiional ad stats, giving ryze powerful magic damage and physical damsge. Pretty much, you're gonna want to start boots, like every adc. From there, your first priority should be a Tear of the Goddess, for early mana, and to get it stacked as fast as possible. If you cant finish it, and you are losing your lane, you might wanna pick up a doran's or two. After the tear, you should probably upgrade your boots, ryze is pretty damn slow, after which you can pick up your two dorans if you so desire, and if you didn't do so before. Now, you will be looking for your sheen, for more mana, a bit of ap, and the all important sheen proc. Finish your Tri-Force, then your build options split. You can either build like most adc's and go IE, PD, GA. Or you can build tanky mana, with banshees and frozen heart and GA.
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