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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
League of Draven (PASSIVE)
Draven Passive Ability
Introduction
I'm open for feedback and constructive criticism.
Runes
My runes are pretty standard DPS runes. These runes will give you an early game strenght boost, but later in the game these runes will worsen, your items will be the real deal
The Marks of my choice are Greater Mark of Strenght. They give you some damage especially early in the game.
The Seals of my choice are Greater Seal of Armor. They give you some survivabiilty against physical damage dealers early in the game.
The Glyphs of my choice are Greater Glyph of Scaling Magic Resist. They give you some survivability against casters early in the game.
The Quintessences of my choice ar Greater Quintessence of Desolation. They give you some extra damage early in the game
Together these runes give u extra damage and extra defense early in the game. With them you should dominate your lane.
My masteries are pretty standard for a ranged carry. 21 points in offense and 9 in defensive.The masteries give u extra damage and some defense. Even in my tanky DPS build i choose for 21-9-0 because I think some offense tree is better for him then the defense tree.
The most usefull masteries in the offense tree are:
The most usefull masteries in the offense tree are:
- [Weapon Expertise]
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