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First of all: the Quint that scales with ad over time, is unnecessary. Fiora tends to be aggresive in her early roles so she can really take over a dominant position. Therefor having early flat damage will maximize this role a bit further then the scaling quint.
Another point is your ability sequence pick. I've seen alot of Fiora players aiming to max their Lunge as first. As lunge indeed is a nice poking ability considering the free attack, it still won't match what Riposte can achieve. Lunge will make u dive forward if u intend to poke the enemy, which can leave u open to enemy gankers. Also the cooldown on riposte is lower. And most important of all Riposte let's you play two styles of combat at the same time. U can use it to be aggresive at your enemy and at the same time it'll be used a defensive tool. Also the damage u inflict comes close to that of Lunge.
I'd like to give you more critism, but time is short on me.
Hope it was any helpful,
GL! with your Fiora games.