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Why should I buy this?
You gain 350 damage at level 18, which means your Discipline of Might has XX Spell Vamp.
2. Ability Power
At total you should have 456 AP, which is XX% extra magic damage for your Discipline of XX
3. Flat lifesteal
From the four Hextechs you gain 80% lifesteal, which gives you great survivability.
4. Flat spell vamp
We can say the same thing about spell vamp: 100% flat, which is, as said, increased by your Disciplines. This also gives great survivability.