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Kayle Build Guide by VitaLzzz
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+(Mana Regen Seals and Glyphs): I run flat mana regen because most of kayle's mana problems are early game. After you get your nashors the mana problems tend to subside. You could run Mana regen/level if you wanted, it makes a clear early game difference early.
(Flat HP Quintessences): Kayle is not a very tanky hero. Actually on the contrary, she is a 4bar mage early game unless you get some sort of HP, and since i chose to get the meki pendant as opposed to the dorans, i feel as though getting health quints is necessary. You could go dorans ring too if you'd like, its all preferential.
(Boots of Swiftness): The boots of swiftness are great on Kayle because when combined with her speed buff, they give you that edge you need to catch up and slow your target, then keep yourself in range as you whack away at them. You can also run Mercury Treads or Sorcerer's Shoes if you want. Sorcerers Shoes will give you an early 30 MPen, which is enough to get by most heroes base MR.
(Nashor's Tooth): This item is good for many reasons. 1, it provides more AP, which contributes to your overall damage output. 2, it provides attack speed, which contributes to your damage/second. 3, it gives you mana regen AND cooldown reduction, which just provides to your overall ability to support and attack.
(Banshee's Veil): The banshee's veil is in my opinion the best item for any mana using champ in the game (defensively). Any champ which has mana should get either this (or if they are melee, a randuins) at some point in the game. It will provide health, mana, and a very convenient shield. You can get this at any point that you feel you would need any more health (you are feeling squishy) but i tend to get it after my nashors tooth.
(Madred's Bloodrazor): When you pick up this item, you will notice another large spike in your damage output. This item can be replaced with the new + improved black cleaver, but i still much prefer the bloodrazor. It provides more attack speed, more damage, and a killer passive.... Literally. Great end game damage when people are starting to bulk up. Also, if you throw your Q on somebody, the % damage done by the bloodrazor is also amplified by the % that your Q will bonus. The madreds would proc for 4% of their HP then add (x)% of the damage of the madreds on top of it.
(Hexxtech Gunblade): The hexxtech gunblade (if you get this far) is the tip of the iceberg. At this point you will have a tremendous damage output, you would do ALOT more damage. The active and spell vamp (along with lifesteal) are also nice.
(Righteous Fury) Will gain from both spell vamp and lifesteal (because it does magic AND physical damage).
Use your W as not only a heal but a speed buff. If you see someone chasing the enemy, pop it on them for a huge speed bonus, use it on yourself to get away, etc.