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I was wondering if there's anything more you plan on adding to your skill sequencing and ability rundown though, your notes of the ability sequence in the cheat sheet don't match the actual sequence below it, and then don't completely follow in your ability section later and I'm a little confused on the thought process behind it.
I'd also like to recommend an item to you,
Thanks for taking the time to write a guide to help players be more successful with
I went 22/4/2 first time following this, and second time kindred, so fun to play great guide thanks :)
Incredible score! Congrats!
+rep :D
Think a bit deeper. Hurricanes Bolts apply ON HIT EFFECTS. So, your lifesteal which you build much of will be higher with the Bolts AND hurricane bolts apply your Passives and BotrKs passives damage which is freaking huge.
So I'd like discuss something with you. For Runes I'm using Armor Flat pen Marks and AD for Quintessence the damage output is amazing early game with these. Did you try them? Awesome guide by the way!
Thanks for the advice, I'll try them and share my experiences in a new chapter. (I didn't finish Runes section yet, I'm still trying out new sets.) Again, thanks for the help and feedback! ^.^
Only problem I have with this guide is the Shaco point saying he isn't that big of a threat, I main him and even though he's pretty squishy you can easily do well against her. Other than that, good job mate ^.^
I had the opportunity to play against a Shaco with Kindred. I admit, he is really hard to master, more like a mind-champion. Perfect for trolling.
But Kindred can deal a big dmg to him, so the Shaco has to be very good, to survive. More than that, he is not a typical jungle clearer, Kindred has no problem with invading.
(Yes, of course, there are no real counters in this game, you just have to be amazing with the champ you picked, but I didn't write my guide to plat and above. :D )