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Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Introduction
Hello everyone! Welcome to my Jungle
Lee Sin build or guide. I used to play Lee Sin as a solo top or a mid laner, but recently I've noticed how well jungle works with this champion. His sonic wave and safeguard are insane attacks which almost always ensure a kill during a gank.

This is my very first build, so don't be so hard on me.. I'm kidding, leave any constructive criticism down below.

Having all these unique abilities which make

In this guide I'll be covering the role on which I believe fits Lee Sin best; offensive tank.
Pros and Cons
+ Amazing early game - Bad against tanks late game
+ Deals a lot of damage - Q is a skill shot
+ Can be played almost any role - Prone to CC
+ Can easily get away from chases - Low late game damage
+ Q, W & E have 2 abilities per one use - Most lanes carry wards
+ Deals a lot of damage - Q is a skill shot
+ Can be played almost any role - Prone to CC
+ Can easily get away from chases - Low late game damage
+ Q, W & E have 2 abilities per one use - Most lanes carry wards

I dislike using


Runes




*

* Greater Mark of Desolation: These runes always help, Lee Sin has a lot of trouble late game against tanks so the extra armour pen will really help out late game to help deal that extra true damage.
I recommend trying to take half and half of your Mark section as these runes.
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