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Spells:
Ghost
Flash
Ability Order
Arcane Mastery (PASSIVE)
Ryze Passive Ability
Ryze, The Rogue Mage
Ryze's tireless searching for magical knowledge led him to an ancient form of spellcraft known as thorn magic. This art required Ryze to tattoo spells on his body, permanently infusing his being with vast arcane power and finally fulfilling his need to bond with the mystical energies of Runeterra. His travels also led him to uncover the giant indestructible scroll he now carries on his back - the purpose of the inscribed spell remains a secret only Ryze knows. He claims it is an abomination - something that he must safeguard from the world. This has piqued the curiosity of many, though no one is sure how to separate the scroll from Ryze, or if it is possible to overcome the rogue mage to do so. Since then, Ryze has joined the League of Legends to study the magical creatures and powerful will-workers that fight there, in order to complete his exploration of mystical Runeterra.
''Ryze is no longer just a mage - he has become a creature of magic itself.''
-High Councilor Heywan Relivash
Overload - Ryze throws a charge of pure energy at an enemy unit for heavy damage and additional damage based upon Ryze's maximum mana. Ryze also gains passive cooldown reduction.
Passive: Ryze gains 2/4/6/8/10% cooldown reduction.
Active: Ryze blasts enemy unit for 40/65/90/115/140 (+0.2) plus 8% of his max mana (+ ) in magic damage.
Cost
70 Mana
Range
675
Rune Prison - Ryze traps target enemy unit in a cage of runes, preventing them from moving and dealing damage. Also gains bonus damage based on Ryze's maximum mana.
Ryze traps an enemy unit, preventing them from moving for 1/1.25/1.5/1.75/2 seconds and dealing 60/95/130/165/200 (+0.6) plus 5% of his max mana (+ ) in magic damage.
Cost
80/95/110/125/140 Mana
Range
625
Spell Flux - Ryze releases an orb of pure magical power that deals damage and bounces from the initial target up to 6 times. Targets hit have their magic resistance reduced.
Ryze unleashes an orb of magical power which bounces to enemy units or himself, up to 5 times. Each bounce deals 50/70/90/110/130 (+0.35) magic damage and reduces the target's Magic Resistance by 12/15/18/21/24 for 5 seconds.
Cost
60/75/90/105/120 Mana
Range
675
Desperate Power - Ryze channels forbidden arcane power, granting him spell vamp, and causing all of his spells to deal AoE damage. In addition, Ryze gains a boost in maximum mana.
Passive: Ryze gains 75/150/225 bonus mana.
Active: Ryze becomes supercharged, gaining 15/20/25% spell vamp and causes his spells to deal 50% AoE damage for 5/6/ seconds.
Cost
No Mana
Range
200
Arcane Mastery - When Ryze casts a spell, all other spells have their cooldown reduced by 1 second.
Passive: Ryze gains 2/4/6/8/10% cooldown reduction.
Active: Ryze blasts enemy unit for 40/65/90/115/140 (+0.2) plus 8% of his max mana (+ ) in magic damage.
Cost
70 Mana
Range
675
Rune Prison - Ryze traps target enemy unit in a cage of runes, preventing them from moving and dealing damage. Also gains bonus damage based on Ryze's maximum mana.
Ryze traps an enemy unit, preventing them from moving for 1/1.25/1.5/1.75/2 seconds and dealing 60/95/130/165/200 (+0.6) plus 5% of his max mana (+ ) in magic damage.
Cost
80/95/110/125/140 Mana
Range
625
Spell Flux - Ryze releases an orb of pure magical power that deals damage and bounces from the initial target up to 6 times. Targets hit have their magic resistance reduced.
Ryze unleashes an orb of magical power which bounces to enemy units or himself, up to 5 times. Each bounce deals 50/70/90/110/130 (+0.35) magic damage and reduces the target's Magic Resistance by 12/15/18/21/24 for 5 seconds.
Cost
60/75/90/105/120 Mana
Range
675
Desperate Power - Ryze channels forbidden arcane power, granting him spell vamp, and causing all of his spells to deal AoE damage. In addition, Ryze gains a boost in maximum mana.
Passive: Ryze gains 75/150/225 bonus mana.
Active: Ryze becomes supercharged, gaining 15/20/25% spell vamp and causes his spells to deal 50% AoE damage for 5/6/ seconds.
Cost
No Mana
Range
200
Arcane Mastery - When Ryze casts a spell, all other spells have their cooldown reduced by 1 second.
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