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9% masteries
~5% runes
15% boots
20% morello's
= 50% CDR (10% over the cap)
But you need to keep those runes/masteries so that leaves cutting out items. Since the nashors gives 25%, that takes you right up to 40% AND it allows you to safely get sorc pen or merc treads or mobility boots.
Yes, nashors is slightly less AP but that is preferred to wasted CDR.
If you want to keep morello's, I would suggest cutting out the CDR runes and using magic resist or clarity runes instead. This will reduce your early game CDR, but that might not be a problem for some.
Otherwise, same build I prefer except I am still deciding if a tear is worthwhile and I would take CV as a summoner spell if nobody else on the team does.