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Malphite Build Guide by TheHuscarl

Rollin out the Deeps

Rollin out the Deeps

Updated on May 11, 2012
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League of Legends Build Guide Author TheHuscarl Build Guide By TheHuscarl 9,480 Views 5 Comments
9,480 Views 5 Comments League of Legends Build Guide Author TheHuscarl Malphite Build Guide By TheHuscarl Updated on May 11, 2012
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1
erickelrojas | June 5, 2012 4:53am
Shopping the Tiamat when W passive AOE hurts
1
Watermerron (16) | May 13, 2012 1:39am
Love the name, never played Malphite but I'll give you a +1, as it looks solid.

Check out my builds and give me your opinion on them. Have a rep
1
TheHuscarl (1) | May 12, 2012 2:04am
Littlev wrote:

Seems pretty decent - 1+
But the only problem I see with this guide, is that you build a Tiamat and you throw away your Ninja Tabi late game. Having a weak 310 movement speed (even with the help of your Q) you're pretty slow. You should probably also explain why you take Q first, seeing as that most likely means that you're going to try to constantly poke your enemy.


Mobafire is wrong. With the final build, I have over 390 movespeed thanks to Phantom Dancer and Trinity Force. If you don't believe me, look at the stats on PD and Triforce. +12% movespeed, +15% movespeed. 310*0.27 = 83.7. 310+83.7 = 393.7 movespeed.

And don't hate on the Tiamat til you've tried it. It actually synergizes pretty nicely with malphite, unlike just about every champion in the game.

And thanks for the suggestions MajorLoL. I do mention Frozen Heart in the text part of my guide as a solid armor item to build on AD Malphite. If you have only Frozen Heart and Ninja Tabi, you will have more than 200 armor at level 18, and nearly 300 armor with W activated. For itemizing so little armor, Malphite becomes incredibly tanky with minimal defensive itemization.
1
MajorLoL (114) | May 11, 2012 10:39pm
Eh...It's possible, when you think about it it's like Nocturne with the ranged nuke and ultimate gap closer. I've done AD Malph myself and it has worked out. My problem is the lack of defense. It's kind of a waste of his passive, E, and a part of his W with no defense. Plus just plain being squishy is also a huge issue for any melee.

The guide has a good start, but it's lacking info. Show people why they should go with your build rather than the common Tank, AP, or Tanky AP Malph you see today. Then show them your playstyle and why they should do that. Justify all the things you do here. It'll make your idea seem more feasible and make people want to try it, and maybe even switch to your style.

I'll definitely come back to this guide to see the work you put on it, but for now I won't vote. Good luck :)
1
Littlev (11) | May 11, 2012 10:34pm
Seems pretty decent - 1+
But the only problem I see with this guide, is that you build a Tiamat and you throw away your Ninja Tabi late game. Having a weak 310 movement speed (even with the help of your Q) you're pretty slow. You should probably also explain why you take Q first, seeing as that most likely means that you're going to try to constantly poke your enemy.
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Rollin out the Deeps

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