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Spells:
Ghost
Flash
Ability Order
Arcane Mastery (PASSIVE)
Ryze Passive Ability
Strategy
Mid Game:
Late Game:
Mana, AP or MPen, what gives you more Power?
The following calculations will show the damage done to a mean enemy (considering he got 35 MRes, which would be about 25% magical dmg reduction, lowered by masteries and runes this would give about 20% or less dmg reduction).
Damage by full AP build:
Would be following items:
Archangel's Staff, Rabadon's Deathcap, Rod of Ages, Zhonya's Hourglass, Void Staff; Altogether: ~430 AP
Full AP-Runes would give another ~60 AP
Summed Up, an AP build for Ryze would end up in about 500 AP, 3.3k Mana, 2.5k Life, 120 Armour and about 60 MResistance. This would make up following dmg with your skills:
: 140+0,2*500+3300*0,08 = 504 Damage
: 200+0,6*500+3300*0,05 = 665
: 130+0,35*500 = 305
Summed up (Q->E->W->Q - Combinations of skills): 504+665+3*305+504 = 2588 Dmg
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