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Spells:
Ignite
Flash
Masteries.
You should altar the masteries to fit your styles of gameplay but the setup that i chose works very well with the items that are chosen.
The attack damage and minion damage is for last hitting minions in the "laning phase"
Seals: Mana @ 18, This give 21 mana per rune, totaling 189 mana.
Glyphs: Magic resist @ 18, They give 2.7 per rune, totaling 24.3.
Quintessencences: Mana @ 18, These babies give 75 mana per rune, giving an outstanding 225 mana.
Of course you can change these but I personally use these.
Archangel Staff: Gives mana and ability power, also gives some other bonuses.
Lich Bane: Gives Ability power, magic resist and movement speed.
Deathcap: Gives a TON of ability power.
Void staff: Gives Ability power and magic pen.
Frozen Heart: Armour, Mana and cooldown reduction.
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