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Spells:
Ignite
Flash
Introduction
I go 9 armor pen reds, 9 hp/level golds, 9 mr/level blues, hp/level quints. Defensive runes are standard on good Teemo's regardless, so considering this is a tanky teemo guide, we're sticking with defensive. As a top lane, you will be most likely getting ganked early and often, so the health/level (along with the 9/21/0 masteries) will keep you alive most of the time.
I always start boots+3. You need to be able to escape early ganks. The first time I back I get doran's blades. The reason for this is because we're running 9/21/0, and therefore have no lane sustain. The blades give us 3% lifesteal each and also add to our already devastatingly high hp totals. A phage is a good item as it gives us dmg+health. I then work towards my Atmogs. Mercs are almost always the best choice but tabi can be used to help win lane. I then get a Maw and a GA. By this time I'm extremely tanky and do decent damage with my impaler.
Your final offensive item is situational. If the enemy team is magic heavy you can go Wit's end to finish out your AS as you don't have much. Otherwise you can turn your phage into triforce. If the enemy team is stacking health you can get Madred's.
Your final offensive item is situational. If the enemy team is magic heavy you can go Wit's end to finish out your AS as you don't have much. Otherwise you can turn your phage into triforce. If the enemy team is stacking health you can get Madred's.
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